Global game industry has developed remarkably in last 10 years. Game industry has characteristics that it is difficult for a corporate to get guaranteed continuous growth because of rapid changes in games by trend and that there may be big changes in ...
Global game industry has developed remarkably in last 10 years. Game industry has characteristics that it is difficult for a corporate to get guaranteed continuous growth because of rapid changes in games by trend and that there may be big changes in human resources according to success and failure of games. Therefore, most of companies hire research resources to develop a game and operational resources to help customers to use the developed game as casual workers first and then change the employment type to regular workers later.
Accordingly, in this study, we tried to find the method to improve job satisfaction by identifying the difference in job satisfaction according to employment type of workers in game industry.
For the purpose of this study, the following goals were set.
First, is there difference in job satisfaction between regular workers and casual workers? Second, what effects does the employment type change from casual workers to regular workers on job satisfaction? Third, how are personal characteristics of regular workers and casual workers distributed? Fourth, we tried to find problems that casual workers have perceive by analyzing their responses in the survey and to propose solutions for those problems.
To analyze detailed contents of the study purpose, we used SPSS 18.0 program and performed descriptive statistics, ANOVA , T‐test, and correlation analysis.
Independent variables were general factors of job satisfaction, promotion probability factors, working condition factors, relational factors with colleagues, seniors and company, and demographic factors, and dependent variable was overall job satisfaction.
Analysis results of this study are as follows.
Job satisfaction factors, promotion probability factors, working condition factors, and relational factors are found to have significantly positive (+) correlation with job satisfaction, and there was no significant difference in job satisfaction between regular workers and casual workers.
Looking into significant difference between genders, it was found that males have significantly more opportunities to show their abilities than females.
Job expertise was higher in regular workers that in casual workers and they had higher satisfaction for their achievements.
The older they were, the higher their job expertise was, while the younger they were, the higher their satisfaction for welfare system of the company was.
It was found that their satisfaction, sense of duty, job expertise, level of showing their abilities, stability and future potentiality of the work, and possibility of growth through job got higher with years of employment. It was also found that the trust on their seniors and friendliness with them were high.
It was shown that they had higher job satisfaction, sense of duty, level of showing abilities, stability and future potentiality of the work when they had earlier conversion to regular workers, and job satisfaction was higher when they had longer period of possible employment.
Accordingly, in this study we proposed how to enhance job satisfaction, how to improve promotion system and working conditions, and the necessity to control HR system or organization according to years of employment.