1 장재홍, "청소년 인터넷 중독 예방프로그램의 효과" 한국상담심리학회 15 (15): 651-72, 2003
2 이해정, "중학생의 휴대폰 중독적 사용에 대한 인구사회적?심리적 변인들의 판별예측력" 한국간호과학회 37 (37): 957-965, 2007
3 어용숙, "임파워먼트 프로그램이 뇌성마비 아동 어머니의 부담감에 미치는 효과" 한국간호과학회 35 (35): 154-164, 2005
4 주애란, "인터넷 중독 예방 프로그램이 중학생의 스트레스와 인터넷 중독에 미치는 효과" 지역사회간호학회 20 (20): 207-214, 2009
5 권희경, "인터넷 사용조절 프로그램의 개발 및 효과검증을 위한 연구" 한국임상심리학회 21 (21): 503-514, 2002
6 Eom, M. K, "Use of computer games by elementary schoolers and the relationship of game addiction to mental health" 15 : 21-30, 2002
7 Fullam, C, "The triad of empowerment: Leadership, environment and professional triad" 16 (16): 54-57, 1998
8 Korea Game Industry Agency, "The prevention programs for Internet games addiction in adolescents" Author 2004
9 Korea Information Culture Promotion Center, "The group counselling program for control of internet use" Author 2004
10 Shin, H. M, "The effects of reality therapy program for treating high school students’ addiction to internet game" Han-Kook University of Foreign Studies 2000
1 장재홍, "청소년 인터넷 중독 예방프로그램의 효과" 한국상담심리학회 15 (15): 651-72, 2003
2 이해정, "중학생의 휴대폰 중독적 사용에 대한 인구사회적?심리적 변인들의 판별예측력" 한국간호과학회 37 (37): 957-965, 2007
3 어용숙, "임파워먼트 프로그램이 뇌성마비 아동 어머니의 부담감에 미치는 효과" 한국간호과학회 35 (35): 154-164, 2005
4 주애란, "인터넷 중독 예방 프로그램이 중학생의 스트레스와 인터넷 중독에 미치는 효과" 지역사회간호학회 20 (20): 207-214, 2009
5 권희경, "인터넷 사용조절 프로그램의 개발 및 효과검증을 위한 연구" 한국임상심리학회 21 (21): 503-514, 2002
6 Eom, M. K, "Use of computer games by elementary schoolers and the relationship of game addiction to mental health" 15 : 21-30, 2002
7 Fullam, C, "The triad of empowerment: Leadership, environment and professional triad" 16 (16): 54-57, 1998
8 Korea Game Industry Agency, "The prevention programs for Internet games addiction in adolescents" Author 2004
9 Korea Information Culture Promotion Center, "The group counselling program for control of internet use" Author 2004
10 Shin, H. M, "The effects of reality therapy program for treating high school students’ addiction to internet game" Han-Kook University of Foreign Studies 2000
11 Lee, G. S, "The effect of empowerment education program on the empowerment and mental health of delinquent juveniles" Chonnam National University 2003
12 Joo, A. R, "The difference of levels of internetcomputer game addiction, stress and empowerment in sociodemographic characteristics of middle school students" 7 (7): 37-57, 2005
13 Lazarus, R. S, "Stress, Appraisal, and Coping" Springer Pub. 1984
14 Young, K. S, "Psychology of computer use: XL. Addiction use of the Internet: A case that breaks the stereotype" 79 : 899-902, 1996
15 Freire, P, "Pedagogy of the Oppressed" The Continue Publishing Corporation 1970
16 Lee, E. O, "Nursing∙medical research and statistical analysis" Soomoonsa 1998
17 Korea Agency for Digital Opportunity and Promotion, "K-scale & education program for prevention" Author 2003
18 Griffiths, M. D, "Internet“ addiction”: An issue for clinical psychology" 97 : 32-36, 1998
19 Information Culture Center of Korea, "Internet addiction counseling strategy" Author 2002
20 Jones, P. S, "Health is empowerment" 15 (15): 1-14, 1993
21 Chally, P. S, "Empowerment through te" 31 : 117-120, 1992
22 Wallerstein, N, "Empowerment education:Freire’s ideas adapted to health education" 15 : 379-394, 1988
23 Choi, B. S, "Effects of school-based mental health program on the stress, self-esteem, emotional-behavioral problems and social competences in middle school students" Chonnam National University 2004
24 Kim, Y. J, "Development of adolescent internet game addiction scale and psychological vulnerability factors of internet game addiction" Ajou University 2002
25 Bolton, B, "Development of a measure of interpersonal empowerment" 43 : 3-21, 1998
26 National Youth Commission, "A survey of adolescent’s internet use" Author 2004
27 Kim, H. S, "A study on readiness for self-sufficiency of poor adolescents:Analyzing mediator effect of empowerment" Ewha Womans University 2002
28 Lee, H. C, "A study on developing the internet games addiction diagnostic scale and the effectiveness of cognitive-behavioral therapy for internet games addiction" Korea University 2002
29 Korea Game Industry Agency, "A study on developing the game addiction scale and operating of clinic for games addiction" Author 2005
30 Hanam Community Mental Health Center, "A study of adolescent’s mental health in Hanam community" Author 1999