1 I. Benbasat, "The case research strategy in studies of information systems" 369-386, 1987
2 G. Lee, "Roblox and Sony Music develop 'metaverse performance' business together"
3 The Science Times, "NewAriana Grande to tour in Fortnite...new stage in metaverse"
4 S. Kirakosian, "Near-contact person-to-3d character dance training : Comparing ar and vr for interactive entertainment" 2020
5 S. F. Gutierrez, "Modality Influence on the Motor Learning of Ballroom Dance with a Mixed-Reality Human-Machine Interfac" 177-182, 2022
6 OTR(Our Theatre Review), "Lee Jeongyeon Dance Project x GHOST LX [Lucid Dream in Metaverse"
7 I. Valverde, "Innovative dance-technology educationa practices within Senses Places" 13 : 122-129, 2014
8 J. Lee, "In VR, audiences dance a 'dance of communication' with dancers"
9 F. Bent, "Five Misunderstanding About CaseStudy Research" 12 (12): 219-245, 2006
10 R. Yin, "Case study research : Design and methods" Sage Publishing 1994
1 I. Benbasat, "The case research strategy in studies of information systems" 369-386, 1987
2 G. Lee, "Roblox and Sony Music develop 'metaverse performance' business together"
3 The Science Times, "NewAriana Grande to tour in Fortnite...new stage in metaverse"
4 S. Kirakosian, "Near-contact person-to-3d character dance training : Comparing ar and vr for interactive entertainment" 2020
5 S. F. Gutierrez, "Modality Influence on the Motor Learning of Ballroom Dance with a Mixed-Reality Human-Machine Interfac" 177-182, 2022
6 OTR(Our Theatre Review), "Lee Jeongyeon Dance Project x GHOST LX [Lucid Dream in Metaverse"
7 I. Valverde, "Innovative dance-technology educationa practices within Senses Places" 13 : 122-129, 2014
8 J. Lee, "In VR, audiences dance a 'dance of communication' with dancers"
9 F. Bent, "Five Misunderstanding About CaseStudy Research" 12 (12): 219-245, 2006
10 R. Yin, "Case study research : Design and methods" Sage Publishing 1994