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      한류비즈니스 성장을 위한 아트테크 공연사례연구 = Art-Tech Performance Case Study for 'The Korean Wave' Business Growth

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      https://www.riss.kr/link?id=A108778481

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      다국어 초록 (Multilingual Abstract) kakao i 다국어 번역

      In contrast to the global public's interest in the Korean Wave, which has persisted since the early 2000s, our efforts and knowledge on business studies that combine art and technology are limited. This study utilizes a case study methodology to select and analyze notable examples of the integration of various technologies into the performing arts for the growth of Korean performing arts and the continued growth of the Korean Wave.
      In particular, cases of performing arts utilizing Metaverse have been presented recently, but there is a lack of consideration from the stakeholders' perspective. This study aims to suggest implications for the revitalization of performing arts through the integration of various technologies through case study analysis from these perspectives.
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      In contrast to the global public's interest in the Korean Wave, which has persisted since the early 2000s, our efforts and knowledge on business studies that combine art and technology are limited. This study utilizes a case study methodology to selec...

      In contrast to the global public's interest in the Korean Wave, which has persisted since the early 2000s, our efforts and knowledge on business studies that combine art and technology are limited. This study utilizes a case study methodology to select and analyze notable examples of the integration of various technologies into the performing arts for the growth of Korean performing arts and the continued growth of the Korean Wave.
      In particular, cases of performing arts utilizing Metaverse have been presented recently, but there is a lack of consideration from the stakeholders' perspective. This study aims to suggest implications for the revitalization of performing arts through the integration of various technologies through case study analysis from these perspectives.

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      참고문헌 (Reference)

      1 I. Benbasat, "The case research strategy in studies of information systems" 369-386, 1987

      2 G. Lee, "Roblox and Sony Music develop 'metaverse performance' business together"

      3 The Science Times, "NewAriana Grande to tour in Fortnite...new stage in metaverse"

      4 S. Kirakosian, "Near-contact person-to-3d character dance training : Comparing ar and vr for interactive entertainment" 2020

      5 S. F. Gutierrez, "Modality Influence on the Motor Learning of Ballroom Dance with a Mixed-Reality Human-Machine Interfac" 177-182, 2022

      6 OTR(Our Theatre Review), "Lee Jeongyeon Dance Project x GHOST LX [Lucid Dream in Metaverse"

      7 I. Valverde, "Innovative dance-technology educationa practices within Senses Places" 13 : 122-129, 2014

      8 J. Lee, "In VR, audiences dance a 'dance of communication' with dancers"

      9 F. Bent, "Five Misunderstanding About CaseStudy Research" 12 (12): 219-245, 2006

      10 R. Yin, "Case study research : Design and methods" Sage Publishing 1994

      1 I. Benbasat, "The case research strategy in studies of information systems" 369-386, 1987

      2 G. Lee, "Roblox and Sony Music develop 'metaverse performance' business together"

      3 The Science Times, "NewAriana Grande to tour in Fortnite...new stage in metaverse"

      4 S. Kirakosian, "Near-contact person-to-3d character dance training : Comparing ar and vr for interactive entertainment" 2020

      5 S. F. Gutierrez, "Modality Influence on the Motor Learning of Ballroom Dance with a Mixed-Reality Human-Machine Interfac" 177-182, 2022

      6 OTR(Our Theatre Review), "Lee Jeongyeon Dance Project x GHOST LX [Lucid Dream in Metaverse"

      7 I. Valverde, "Innovative dance-technology educationa practices within Senses Places" 13 : 122-129, 2014

      8 J. Lee, "In VR, audiences dance a 'dance of communication' with dancers"

      9 F. Bent, "Five Misunderstanding About CaseStudy Research" 12 (12): 219-245, 2006

      10 R. Yin, "Case study research : Design and methods" Sage Publishing 1994

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