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    대학 교양 컴퓨터 교과에서 실무활용 중심의 컴퓨터 교육 개선 방향에 관한 연구 = The research for the improvement of the computer education in the subject of the computer, being based on practical use

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    https://www.riss.kr/link?id=T11218209

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    다국어 초록 (Multilingual Abstract) kakao i 다국어 번역

    This article was researched for the uppermost improvement and development of practical use in the university computer education, being through the new paradigm in the global university education and intelligence. This society meets the challenges of dynamic change in the enterprise and is needed the new direction and paradigm for the effort to these changes. At the present time, the university educates the basic practical use and application of the computer. This is not enough to achieve the need in the practical area after graduation, being remained in basic level. The company tends to waste time for re-training of graduated students to achieve the computer jobs and meets the vicious cycle.
    This research got the below results. This was conducted the survey of the satisfaction in the university computer education on university students and companies in Kyungnam , and company workers.
    In the satisfaction, there is lacking of time of lectures and the understanding of the computer subjects in lectures. In the survey in the company workers, the university computer education is not compatible in the practical use. In the survey in 2-years college and 4-years college education, the most difference is the experience in the field services, and there are big differences in the need and the goal of the computer education.
    The specific characteristic in the computer education should be developed according to each major studies and the connection between class and field should be found through the specialized computer education. And the effort to experience in the real field service is companied with the cooperation of the companies. Besides with these, the supplement of the lack of lecture times and the development in the education materials should be followed with others.
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    This article was researched for the uppermost improvement and development of practical use in the university computer education, being through the new paradigm in the global university education and intelligence. This society meets the challenges of d...

    This article was researched for the uppermost improvement and development of practical use in the university computer education, being through the new paradigm in the global university education and intelligence. This society meets the challenges of dynamic change in the enterprise and is needed the new direction and paradigm for the effort to these changes. At the present time, the university educates the basic practical use and application of the computer. This is not enough to achieve the need in the practical area after graduation, being remained in basic level. The company tends to waste time for re-training of graduated students to achieve the computer jobs and meets the vicious cycle.
    This research got the below results. This was conducted the survey of the satisfaction in the university computer education on university students and companies in Kyungnam , and company workers.
    In the satisfaction, there is lacking of time of lectures and the understanding of the computer subjects in lectures. In the survey in the company workers, the university computer education is not compatible in the practical use. In the survey in 2-years college and 4-years college education, the most difference is the experience in the field services, and there are big differences in the need and the goal of the computer education.
    The specific characteristic in the computer education should be developed according to each major studies and the connection between class and field should be found through the specialized computer education. And the effort to experience in the real field service is companied with the cooperation of the companies. Besides with these, the supplement of the lack of lecture times and the development in the education materials should be followed with others.

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    목차 (Table of Contents)

    • Ⅰ. 서론 = 1
    • 1. 연구의 필요성 = 1
    • 2. 연구 내용 및 구성 = 1
    • 3. 연구의 제한점 = 3
    • Ⅱ. 이론적 배경 = 4
    • Ⅰ. 서론 = 1
    • 1. 연구의 필요성 = 1
    • 2. 연구 내용 및 구성 = 1
    • 3. 연구의 제한점 = 3
    • Ⅱ. 이론적 배경 = 4
    • 1. 컴퓨터 교육의 개념과 정의 = 4
    • 가. 컴퓨터 교육의 개념 = 4
    • 나. 컴퓨터 교육의 정의 = 5
    • 다. 컴퓨터에 관한 교육 = 6
    • 2. 컴퓨터 교육이론 = 8
    • 가. 행동주의 학습이론 = 8
    • 나. 인지주의 학습이론 = 9
    • 다. 구성주의 학습이론 = 10
    • 3. 대학 컴퓨터 교양 교육 = 11
    • 가. 선행연구 = 11
    • 나. 대학 컴퓨터 교양 교육과정 현황 = 12
    • 4. 산업체 컴퓨터 활용 = 14
    • 가. 산업체 컴퓨터 활용 실태 = 14
    • Ⅲ. 설문조사 결과 및 분석 = 15
    • 1. 설문조사의 개요 = 15
    • 가. 연구 목적 = 15
    • 나. 자료 처리 분석 = 15
    • 2. 설문조사 결과 및 분석 = 15
    • 가. 대학 컴퓨터 교양교육 = 15
    • 나. 컴퓨터 교과 구성에 대한 만족도 설문 조사 = 22
    • 다. 사무자동화 활용 부분 설문 조사 = 25
    • 라. 산업체 컴퓨터 활용도에 대한 분석 = 28
    • Ⅳ. 개선방안 제시 = 38
    • 1. 대학 컴퓨터 교양교육의 내용적 측면 = 38
    • 2. 대학 컴퓨터 교양교육의 환경적 측면 = 39
    • 3. 산ㆍ학 협력의 교육적 측면 = 40
    • Ⅴ. 결론 = 41
    • 참고문헌 = 43
    • ABSTRACT = 45
    • 부록Ⅰ = 47
    • 부록Ⅱ = 53
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