1 "Virtual environment in manufacturing" 1119-1142, 2002.
2 "Superimposing, symbology, visual attention, and the head-up display" 581-601, 1997.
3 "Object versus space-based models of visual attention: Implications for the design of head-up displays." 179-193, 1995
4 "New reality in aircraft designand manufacturing" 1994.
5 "Merging virtual objects with the realworld" 203-210, 1992.
6 "Head up displays hit the road.Information display" 10-13, 1990.
7 "Engineering psychology and human performance" 1999.
8 "Communication of the ACM" k (k): 52-62, 1993.
9 "An application of augmented reality to thickness inspection." 9 (9): 31-342, 1999.
10 "An analysis framework for applying virtual environment technology to manufacturing tasks." 12 (12): 335-348, 2002.
1 "Virtual environment in manufacturing" 1119-1142, 2002.
2 "Superimposing, symbology, visual attention, and the head-up display" 581-601, 1997.
3 "Object versus space-based models of visual attention: Implications for the design of head-up displays." 179-193, 1995
4 "New reality in aircraft designand manufacturing" 1994.
5 "Merging virtual objects with the realworld" 203-210, 1992.
6 "Head up displays hit the road.Information display" 10-13, 1990.
7 "Engineering psychology and human performance" 1999.
8 "Communication of the ACM" k (k): 52-62, 1993.
9 "An application of augmented reality to thickness inspection." 9 (9): 31-342, 1999.
10 "An analysis framework for applying virtual environment technology to manufacturing tasks." 12 (12): 335-348, 2002.
11 "A survey of augmented reality. Presence:" 6 (6): 355-385, 1997.
12 "., Heads up displays: Designing the way ahead. Brookfi" 1995.