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      한ㆍ몽 ‘고누’놀이 비교 연구

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      다국어 초록 (Multilingual Abstract)

      Gonu game that has been enjoyed by Koreans and Mongolians can be played variously. The game can be changed by magnifying a playing board or from simple to complex shape. Since the game is transformed more easily than any other game, it is relatively flexible. Stones or animal bones are used for Gonu pieces. If there is not a wooden board, one can play the game by drawing on the bare ground. This shows the simplicity of the game, which makes it popular among the ordinary people.
      There are three kinds of methods for playing Gonu : besieging by putting pieces one by one in order, killing pieces by moving them on the board from the beginning, removing pieces when meeting the opponent’s. By mixing the above methods, it can be played variously. The most essential part of this game is player’s intellectual judgment and coping ability. Because people can develop their intellectual ability by playing this game, it was loved by both Koreans and Mongolians.
      Considering the face that the playing board of Ruchi, a kind of Gonu, was found in the inner Mongolia and the excavation site of Manangung, the history of Gonu is longer than thought. In Korea, a board in which Chamkkoni was drawn was found in a celadon porcelain kiln in Hwanghae-do Bongcheon-gun Wonsan-ri, which means that the history of Gonu can be traced back to the early 10th century. However, it is evident that both countries have deep origin of Gonu.
      I draw a conclusion summarizing discussions on it so far.
      Firstly, the origin of the word Gonu may be derived from Gu and Rok. Also, according to a book titled 『Mulbobakhui』, Umulgono was possibly related with Gonu. This is a linguistic task that should be explored with sufficient supporting materials.
      Secondly, after comparing several types of Gonu of Korea and Mongolia, I found that its board and playing method are almost identical. Some other games enjoyed by certain ethnic groups in China are also very similar to Gonu. The process of its diffusion has to be analyzed in the future.
      Thirdly, in addition, it is revealed that the genre painting of Gonu by Kim Hong-Do is not actually the picture of Gonu, but thar of Korean four-stick game. Originally, the painting had not a title but Murayama Jijun named it in his book 『Local Entertainment of Korea』, Since then, many research paper and books used the name without critique. So it should be corrected properly.
      Moreover, four-wheel Gonu, Seonjeongi of China, Paeraengi Gonu (or Sipja Gonu), and Sipjagi are interrelated and in-depth comparative research on Gonu including the above items which aims at competing with intelligence should be done in the future.
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      Gonu game that has been enjoyed by Koreans and Mongolians can be played variously. The game can be changed by magnifying a playing board or from simple to complex shape. Since the game is transformed more easily than any other game, it is relatively f...

      Gonu game that has been enjoyed by Koreans and Mongolians can be played variously. The game can be changed by magnifying a playing board or from simple to complex shape. Since the game is transformed more easily than any other game, it is relatively flexible. Stones or animal bones are used for Gonu pieces. If there is not a wooden board, one can play the game by drawing on the bare ground. This shows the simplicity of the game, which makes it popular among the ordinary people.
      There are three kinds of methods for playing Gonu : besieging by putting pieces one by one in order, killing pieces by moving them on the board from the beginning, removing pieces when meeting the opponent’s. By mixing the above methods, it can be played variously. The most essential part of this game is player’s intellectual judgment and coping ability. Because people can develop their intellectual ability by playing this game, it was loved by both Koreans and Mongolians.
      Considering the face that the playing board of Ruchi, a kind of Gonu, was found in the inner Mongolia and the excavation site of Manangung, the history of Gonu is longer than thought. In Korea, a board in which Chamkkoni was drawn was found in a celadon porcelain kiln in Hwanghae-do Bongcheon-gun Wonsan-ri, which means that the history of Gonu can be traced back to the early 10th century. However, it is evident that both countries have deep origin of Gonu.
      I draw a conclusion summarizing discussions on it so far.
      Firstly, the origin of the word Gonu may be derived from Gu and Rok. Also, according to a book titled 『Mulbobakhui』, Umulgono was possibly related with Gonu. This is a linguistic task that should be explored with sufficient supporting materials.
      Secondly, after comparing several types of Gonu of Korea and Mongolia, I found that its board and playing method are almost identical. Some other games enjoyed by certain ethnic groups in China are also very similar to Gonu. The process of its diffusion has to be analyzed in the future.
      Thirdly, in addition, it is revealed that the genre painting of Gonu by Kim Hong-Do is not actually the picture of Gonu, but thar of Korean four-stick game. Originally, the painting had not a title but Murayama Jijun named it in his book 『Local Entertainment of Korea』, Since then, many research paper and books used the name without critique. So it should be corrected properly.
      Moreover, four-wheel Gonu, Seonjeongi of China, Paeraengi Gonu (or Sipja Gonu), and Sipjagi are interrelated and in-depth comparative research on Gonu including the above items which aims at competing with intelligence should be done in the future.

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      유사연구자 (20) 활용도상위20명

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      학술지 이력

      학술지 이력
      연월일 이력구분 이력상세 등재구분
      2027 평가예정 재인증평가 신청대상 (재인증)
      2021-01-01 평가 등재학술지 유지 (재인증) KCI등재
      2018-01-01 평가 등재학술지 유지 (등재유지) KCI등재
      2015-01-01 평가 등재학술지 유지 (등재유지) KCI등재
      2011-01-01 평가 등재학술지 유지 (등재유지) KCI등재
      2009-01-01 평가 등재학술지 유지 (등재유지) KCI등재
      2007-01-01 평가 등재학술지 유지 (등재유지) KCI등재
      2004-01-01 평가 등재학술지 선정 (등재후보2차) KCI등재
      2003-01-01 평가 등재후보 1차 PASS (등재후보1차) KCI등재후보
      2001-07-01 평가 등재후보학술지 선정 (신규평가) KCI등재후보
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      학술지 인용정보

      학술지 인용정보
      기준연도 WOS-KCI 통합IF(2년) KCIF(2년) KCIF(3년)
      2016 0.39 0.39 0.42
      KCIF(4년) KCIF(5년) 중심성지수(3년) 즉시성지수
      0.46 0.44 0.796 0
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