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      Designing computer-based learning materials

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      https://www.riss.kr/link?id=M9978657

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      목차 (Table of Contents)

      • CONTENTS
      • List of figures = xi
      • List of tables = xv
      • Introduction = xvii
      • 1 Interaction and learning = 1
      • CONTENTS
      • List of figures = xi
      • List of tables = xv
      • Introduction = xvii
      • 1 Interaction and learning = 1
      • Computer-based learning = 1
      • Characteristics of the learners = 2
      • Adult learning = 3
      • What is interaction? = 3
      • Degrees of interaction = 5
      • Feedback = 11
      • Questions = 13
      • Navigation = 14
      • Human-human interaction = 16
      • Summary of key points = 17
      • 2 Communication styles = 21
      • Communication aids within computer-based learning materials = 21
      • Comparison of computer-based learning and traditional approaches = 22
      • Learner, subject and environment = 23
      • Communication styles = 25
      • Commands = 25
      • Menus = 27
      • Question and answer = 29
      • Form fill = 31
      • Direct manipulation = 33
      • Natural language = 33
      • Summary of communication styles = 35
      • Metaphor = 36
      • Summary of key points = 37
      • 3 Types of computer-based learning material = 39
      • Types of material = 39
      • Computer-based training(CBT) = 41
      • Computer-managed learning(CML) or managed learning environments(MLE) = 42
      • Integrated learning systems(ILS) = 44
      • Intelligent tutoring systems(ITS) = 44
      • Job aids or electronic performance support systems(EPSS) = 45
      • Computer-aided assessment(CAA) = 45
      • Drill and practice = 46
      • Virtual reality = 49
      • Multimedia = 50
      • Hypermedia = 51
      • Online learning = 53
      • Resource-based learning = 55
      • Simulation = 56
      • Summary of key points = 57
      • 4 Assessment methods = 61
      • Approaches to assessment = 61
      • Assessment and other activities = 62
      • Pre- and post-tests = 64
      • Adaptive testing = 66
      • Feedback = 67
      • Multiple choice questions = 68
      • True/false questions = 70
      • Open questions = 71
      • Sequencing, sorting, classifying, ranking or ordering information = 72
      • Matching = 73
      • Gap or blank filling = 73
      • Virtual trip or exploration = 74
      • Role play using multimedia = 75
      • Models and expert systems = 75
      • Drag and drop = 75
      • Bank of questions = 76
      • Other approaches = 76
      • Maintenance = 77
      • Summary of key points = 78
      • 5 Use of text = 79
      • Presentation of text = 79
      • Communication approach = 81
      • Scrolling = 83
      • Justification of text = 84
      • Text styles = 85
      • Newspaper techniques = 86
      • Text and graphics = 88
      • Structured text = 89
      • Text and colour = 90
      • Highlighting = 91
      • Summaries, reviews, overviews and reminders = 92
      • Summary of key points = 93
      • 6 Use of colour = 95
      • What is colour? = 95
      • How can colour enhance the design of learning materials? = 96
      • Systematic versus random use of colour = 97
      • Highlighting = 98
      • Number of colours = 99
      • Coloured text = 100
      • Colour preferences = 100
      • Colour combinations = 101
      • Colour and graphics = 102
      • Summary of key points = 103
      • 7 Use of graphics = 105
      • How can illustrations aid learning and retention? = 105
      • Types of illustration = 106
      • Representational/realistic illustrations = 106
      • Analogical illustrations = 109
      • Logical illustrations = 110
      • Structural or graphical organizers = 112
      • Multiple illustrations = 113
      • Icons and buttons = 115
      • Captions = 117
      • Lines, borders and frames = 117
      • Summary of key points = 119
      • 8 Multimedia = 123
      • Multimedia and learning = 123
      • Hypermedia = 124
      • Video = 126
      • Comparing still and moving pictures = 128
      • Sound = 129
      • Dynamic display = 131
      • Animation = 131
      • Combining different media = 133
      • Disabled learners = 135
      • Summary of key points = 135
      • 9 Online learning design = 137
      • Online material and other forms of computer-based learning = 137
      • Comparing Internet, intranet and standalone materials = 139
      • Structure of a website = 140
      • Metaphors = 141
      • Links = 142
      • Page length = 145
      • Page layout = 147
      • Lost in hyperspace = 149
      • Communication technologies = 149
      • Vicarious learning = 151
      • Summary of key points = 152
      • 10 Screen layout = 155
      • Content of computer-based learning materials = 155
      • Screen elements = 156
      • Metaphors = 158
      • Positioning of information = 159
      • Balance of the display = 160
      • Grouping of information = 161
      • Perception = 162
      • Complexity = 163
      • Coding = 164
      • Windows = 164
      • Templates/style guides = 167
      • Summary of key points = 169
      • 11 Content = 171
      • Scripting = 172
      • Storyboarding = 173
      • Methods of collecting information = 174
      • Learning styles and strategies = 178
      • Tutors and trainers = 178
      • Design team = 179
      • Chunking = 179
      • Illustrations = 179
      • Copyright = 180
      • Proof reading = 180
      • Summary of key points = 181
      • 12 Evaluation = 185
      • What is evaluation? = 185
      • Methods = 186
      • Checklists = 191
      • Representative samples = 192
      • Cost effectiveness = 193
      • Summary of key points = 194
      • Index = 195
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      Designing Computer-Based Learning Materials

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