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There have been issues which are important in the dwelling life in terms of perception of lighting environments and also the understanding luminous words of resident. This study carried out a survey for dwelling life environments between Korean resident in USA and American in order to comparison between them about the effects of lighting in the house. The survey has several matters that is the effects for dwelling life environment perception by means of the lighting in the house. It has compared between them in order to analyze about perception of dwelling life environments by the lighting that they researched more variety dwelling preference more than specific tendency in some issues. Therefore, this study presents dwelling preference for lighting in the house in comparison with them. According to survey all of them, when the residents in this research people have a decision for their housing, they valued those attributes like lighting life environments relationship between lighting and life environments and housing structural plan. In order to comparing, the samples by means of the survey were carried out analysis of cross-tabulation and reviewed chi-square. Reviewing major samples through the variables, each group of samples were analyzed that there was considerable difference between dwelling life environment as well as luminous words each group of resident. It is desirable that make a reasonable lighting perception based on the results of this study reviewing tendency of a variety of dwelling life environments and comparison with them.
With the emergence of Web 2.0, the role of digital content users has expanded from digital content consumers to digital content creators, both of which are contributing significant changes in the economy, society, and culture. In light of this phenomenal trend, we categorize digital content users into digital content user 1.0 (passive users) and digital content user 2.0 (proactive users) in order to develop specific business models and digital service strategies. These two types of digital content users are established based on the patterns of the digital content usage. Along with these types, the effects of digital content characteristics (design, scenario, structure, and technology) on the usefulness, flow and usage intention of digital content are analyzed. Results show that design characteristics do not affect usefulness for both user types. While the technological characteristics of digital content have a positive effect on the flow of digital content user 1.0, the design, scenario, and structure characteristics have a positive effect on the flow of digital content user 2.0. Our study helps managers establish digital content business strategies and digital service plans based on the characteristics of digital content and digital content user types. Our study also provides a theoretical foundation for future digital content related studies.
In recent decades, the development of information and communication technologies has changed many industry sectors by making the government and business operations more effective and efficient. The emergence of mobile commerce has been considered an important technology shift and it has changed the banking industry. The digital adaptation started off as an option but has evolved into a necessity in every bank’s agenda around the globe. The digital convergence and innovative technologies are forming remarkable disruption in the banking sector and the rate of change is increasing. The digital transformation is accelerating in the banking industry of Pakistan due to the changing payments landscape, competition from Fintechs and the arrival of mobile money services through telecoms. In Pakistan, most of the banks have been moved towards digital banking but some banks like the Bank of Khyber still lack. In this paper, the SWOT analysis method is used for the Bank of Khyber and useful suggestions have been provided for the adoption of digital banking. The growth and development of the financial business of the bank have put forward some strong measures for it. The Bank of Khyber needs to embrace the latest technology, start e-banking services and digital transformation for the high economic growth of the bank and fulfil customer satisfaction.
The objective of this study is to propose the necessity of introducing Durkheim's ideas in addition to Marx and Weber's perception on economic inequality in the digital society. Moreover, the study introduces unequal distribution of wealth as a new approach to economic inequality in the digital society. In circumstance where unequal distribution of wealth condenses and regenerates, we need to think about how should we look at unequal distribution of wealth (perception), why this phenomenon emerged (cause), and how should we response to the phenomenon (alternative proposal). That is to say, Marx and Weber's approach is still effective in analyzing causes, however, it has limited explanation for economic inequality in the digital society. Durkheim's theory provides three insights on economic inequality in the digital society. Firstly, it provides a whole new perception to look at economic inequality in the digital society. Durkheim views social phenomena caused by economic inequality in the digital society, such as deviations and crimes, by using the concept of 'social facts.' At the same time, he proposes that there's mutual relationship between individuals and the society. He also finds causes for economic inequality in division of labors and anomic suicides. He believes that alternatives for social inequality in the digital society are 'moral individualism' and 'organic solidarity,' respectively social psychologically and social structurely. Consequently, in studying unequal distribution of wealth, expanded form of economic inequality in the digital society, Durkheim's theories are also effective and applicable in addition to Marx and Weber's.
Digital convergence and its importance to contemporary economies is undeniable. What does it mean to be a digital economy? This question is a big challenge to answer digital convergence disseminates new business models and brings about substantial changes across industrial activities worldwide. Convergence is becoming as a hot issue within the Information Technology (IT) industries. Several benefits come from converging communication networks, like increased productivity, reduction of transaction costs and a valuable impact on economic growth. Digital convergence of various industries has created new business opportunities. The net benefit of digitalization on a global basis could surpass $100 trillion by 2030. Industrial digitalization and internet access are projected to experience exponential growth. The digital economy is expected to grow from 15.5% to 24.3% of the global GDP by 2025. Digital technologies' long-term return on investments is 6.7 times more than that of non-digital investments. This study provides a look at digital convergence and its economic implications.
With the emergence of Web 2.0 and growth of digital content users, this paper considers the effects of digital content characteristics (content, design, and technology) on the usefulness, concentration, and usage intention of digital content. Our results reveal that the aforementioned content characteristics do indeed affect both the usefulness and concentration of digital content. Whereas the technological characteristics of digital content positively affect both the usefulness and concentration of digital content, the design characteristic was associated solely with the usefulness of digital content. While of interest per se, the results provide both theoretical and practical insight. A theoretical foundation for future digital content-related studies is given in terms of understanding digital content characteristics and their effects on user behavior. Practically, valuable insights are provided for managers wishing to establish digital content business strategies and digital service plans based on the characteristics of digital content.
Color image processing is very useful because color is a strong marker that also simplifies the recognition and extraction of objects from a scene and humans can distinguish thousands of shades of color and intensity compared to just around two dozen shades of grey. The processing of color images can be classified into two main areas as full-color and pseudo-colour. The images are first acquired with a full color sensor such as color TV camera, color scanner and second category has the question of assigning a color to a different monochrome intensity and intensity ranges. The aim of a color model is to promote color specification in a widely agreed way to some standard. A color model is a coordinate system specification and a subspace within that system where a single point represents each color. Some particular conversions can convert different color models to one another. This paper specify overview of different types of images, color models, their conversion and applications.
A microstrip dual-band bandpass filter (DBPF) with controllable bandwith is designed and simulated at 3.08 GHz and 7.05 GHz. A step impedance resonator (SIR) with open stubs and the shunt open stub is employed that consists in a pair has advantage of having a compact and excellent transmission characteristics. The 3 dB bandwidth of a first band is 950 MHz with the insertion loss (S21) of -0.2dB and the second bandwidth is 1400 MHz with the insertion loss (S21) of -0.7dB. This bandpass filter can be applied to the domestic and international fixed and mobile satellite telecommunications, fixed meteorological satellite, ultra-wideband(UWB), and broadcast relay, The overall size of bandpass filter is 15 mm × 20 mm.