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‘포스트모더니즘을 넘어서(Beyond Postmodernism)’ 공연예술연구 -마리나 아브라모비치의 2000년도 이후의 공연분석을 중심으로-
정다은 ( Chung¸ Da-eun ) 한국드라마학회 2021 드라마연구 Vol.- No.65
아브라모비치는 1960-80년대 전위적인 예술을 선보인 대표적인 퍼포먼스 예술가이다. 이 시기는 무엇보다 거대서사를 해체하려는 포스트모더니즘의 움직임이 활발했고 아브라모비치의 예술도 그러한 시대의 문화현상을 반영했다. 그 당시 그녀의 예술작품은 도발적이었고 충격적이었으며, 관객에게 거부감을 주기까지 했다. 그러나 21세기 아브라모비치의 작품에서는 뚜렷한 변화가 발견된다. 21세기 아브라모비치의 예술은 과거 자신의 작품에서 보여 주었던 관객에게 충격을 주는 도발적인 예술이 아니라, 관객과의 소통을 통한 공감을 중요하게 여기는 예술로 변화되었다. 본고에서는 아브라모비치의 2000년도 이후의 작품들을 1) 참여, 공감, 치유의 예술, 2) 삶, 죽음, 영성을 다룬 예술, 3) 다음 세대를 위해 자신의 유산을 남기기 위한 예술로 분류하고 분석한다. 21세기 아브라모비치 예술의 변화 양상에 대한 연구를 통해 ‘대안 없는 해체’로 방향성을 상실한 포스트모던예술의 문제점을 해결하는 방안을 제시할 수 있을 것으로 기대한다. 이는 아브라모비치 메소드에서 강조하는 참여자들 간의 상호소통과 장시간 훈련을 통한 자아성찰로 그동안 포스트모더니즘이 상실한 호혜, 믿음, 사랑의 회복 가능성을 보여주는 포스트모더니즘 이후(beyond postmodernism) 추구될 공연예술의 변화양상으로 예상된다. Abramović is a leading performance artist who presented avant-garde art in the 1960s and 1980s. Postmodernism's movement to dismantle the great narrative was especially active at that time, and Abramović’s art reflected the cultural phenomena of such an era. At that time, her artwork was provocative, shocking, and even repulsive to the audience. However, a distinct change is found in Abramović's works in the 21st century. Abramović’s art in the 21st century has been transformed into art that values empathy through communication with audiences, rather than provocative art that shocks audiences, which characterized her past works. In this study, Abramović’s performance in the 21st century is classified and analyzed in three parts as follows: 1) the art of participation, empathy and healing, 2) the art of life and death, and 3) the art of leaving one's legacy for the next generation. By researching the changing aspects of Abramović's art in the 21st century, it will become possible to suggest ways to solve the problem of postmodern art, which has lost its direction through "deconstruction without alternatives." It is evident that there is a shift in performing arts that is occurring beyond the postmodernism era, a shift which shows the possibility of a recovery of reciprocity, faith and love.
Daeun Han(Daeun Han) J-INSTITUTE 2022 Robotics & AI Ethics Vol.7 No.2
Purpose: The purpose of this study is to develop an English learning program using metaverse that can create a variety of educational environments in a virtual space in the post-COVID era. This study was conducted with culture and art as the content subject, and it was designed so that students could experience various types of metaverse technology and mixed reality to increase their participation in learning and the learning effect. It also introduces effective online learning tools that can be used in metaverse-based English learning programs. Method: Students improve their English skills by examining museums with Google Earth and Art&Culture and exploring exhibits and materials related to Korean cultural assets there, exploring Korean cultural assets and art galleries using VR and AR, and collecting related cultural and artistic materials. . In addition, through the process of creating and presenting materials based on the metaverse, interaction was promoted, so that the understand-ing of each country's culture and arts and English ability could be improved together. Results: The English learning program presented in this study consists of various tasks such as experiencing culture and art contents through AR and VR, collecting cultural and art-related materials, and producing presen-tation materials. Roughly speaking, in the introduction part, learning objectives and key expressions are intro-duced by using the functions of the metaverse platform ZEP and the online learning tool 'edpuzzle', and motiva-tion is induced through videos. In the development stage, AR and VR-based apps such as ZEP, Google Earth, Art & Culture, etc. are used to visit museums in Korea or British and American countries, research related culture and art, and collect data. Then, by specifying the topic for each group, use ZEP, Google Earth, etc. to produce mate-rials that can be presented. After that, practical presentations using ZEP and feedback (instructors and colleagues) are provided. In the final organizing stage, there may be quiz solving using QuizN and sharing opinions about the class through online learning tools such as Jamboard and Padlet. Conclusion: In this program, ZEP, a metaverse platform capable of interactive communication such as various avatars, virtual theme spaces, images, and PDFs, was used to enable task execution and practical interaction. In addition, by using various online learning tools in a new environment and context, students will be able to develop self-directed learning skills, problem-solving skills, and digital literacy skills. Through this metaverse-based Eng-lish learning program, learners will be able to experience various forms of cultural arts and realistic content, and furthermore, they will be able to participate in convergence cultural thinking expansion and future-oriented clas-ses.
Daeun Moon,Babu J. Padanilam,Hee-Seong Jang,Jinu Kim 대한체질인류학회 2020 해부·생물인류학 (Anat Biol Anthropol) Vol.33 No.4
Calcitonin gene-related peptide (CGRP) derived from sensory neurons contributes to the development of renal tubulointerstitial fibrosis during ureteral obstruction through upregulation of profibrotic factors. However, the mechanism by which CGRP upregulates the profibrotic factors in the ureteral obstructive setting in the kidney tubule epithelial cells is not defined. In the human kidney proximal tubule epithelial cell line, HK-2, treatment with 1 nM CGRP significantly enhanced transforming growth factor-β1 (TGF-β1) production, its release, and protein kinase C (PKC) activity. Furthermore, mechanical stretch for 6 and 24 hours significantly increased expressions of receptor activity modifying protein 1 (RAMP1) mRNA and protein among CGRP receptor components in HK-2 cells. In addition, a combination treatment with CGRP and mechanical stretch synergistically increased TGF-β1 upregulation and PKC activation. However, RAMP1 deficiency, induced by RAMP1 double nickase plasmid transfection, abolished CGRP-induced TGF-β1 upregulation and PKC activation in HK-2 cells with or without mechanical stretch. Finally, pharmacological inhibition of PKC markedly reduced TGF-β1 production and release after treatment of HK-2 cells with CGRP. Taken together, these data suggest that extraneural CGRP upregulates TGF-β1 through RAMP1-PKC axis during mechanical stretch in kidney proximal tubule epithelial cells.