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효율적 디버깅을 위한 디자인 체크포인트 기반 시뮬레이션 방법
심규호,김남도,박인학,민병언,양세양,Shim, Kyu-Ho,Kim, Nam-Do,Park, In-Hag,Min, Byeong-Eon,Yang, Sei-Yang 한국정보처리학회 2012 정보처리학회논문지 A Vol.19 No.3
디지털시스템 설계에 대한 HDL 시뮬레이션을 통한 검증 과정에서는 설계에 대한 분석 및 디버깅을 위하여 설계에 존재하는 수많은 신호선들에 대하여 시뮬레이션 실행 중에 시그널 덤핑을 통한 가시도 확보가 필요하게 된다. 그러나 이와 같은 시그널 덤핑은 일반적으로 시뮬레이션의 속도를 크게 떨어뜨리는 문제점을 가지고 있거나, 시뮬레이션의 실행 횟수를 늘리는 문제점을 초래한다. 본 논문에서는 디자인 체크포인트를 활용하여서 시그널 덤핑을 효율적이며 신속하게 수행하는 시뮬레이션 방법을 제시하고, 이를 시스템반도체급의 대규모 회로인 산업체 설계들에 적용하여 제안된 방법이 효과적임을 확인하였다. The visibility for signals in designs is required for their analysis and debug during the verification process. It could be achieved through the signal dumping for designs during the execution of HDL simulation. However, such signal dumping, in general, degrades the speed of simulation significantly, or can result in the number of simulation runs. In this paper, we have proposed an efficient and fast simulation method for dumping based on the design checkpoint, and shown its effectiveness by applying it to industrial SOC designs.
심규호,박창호,양세양,Shim, Kyu-Ho,Park, Chang-Ho,Yang, Sei-Yang 한국정보처리학회 2007 정보처리학회논문지 A Vol.14 No.3
본 논문에서는 FPCA 기반의 시뮬레이션가속을 통한 함수적 검증에서 매 설계오류의 수정 과정에서 필수적으로 진행되어야 하였던 긴 FPGA 컴파일 시간에 의한 오랜 디버깅턴어라운드시간을 단축할 수 있는 FPGA 컴파일 회피를 통한 효과적인 시뮬레이션가속 방법을 제시하였다. 마이크로컨트롤러 설계의 함수적 검증에 제안된 방법을 적용한 결과, 본 논문에서 제안된 방법이 시뮬레이션가속의 높은 시뮬레이션 수행 속도를 유지하는 동시에 디버깅턴어라운드시간도 크게 단축할 수 있음을 확인할 수 있었다. In this paper, we proposed an efficient FPGA-based simulation acceleration method based on FPGA compilation avoidance, which can effectively decrease the long debugging turnaround time incurred from the every debugging process in the functional verification. The proposed method had been experimentally applied to the functional verification for a microcontroller design. It had clearly shown that the debugging turnaround time was greatly reduced while the high simulation speed of the simulation acceleration was still maintained.
팽호도와 제주도의 문화적 접점에 관한 일 고찰 : 이방익의 팽호도 표착과 관련하여
심규호(SHIM Kyu Ho) 한국외국어대학교 대만연구센터 2020 대만연구 Vol.- No.17
Lee Bangik, an armed man from Jeju during the Joseon Dynasty, is the one who possesses a unique experience; After meeting a storm on the sea of Jeju Island and drifting to arrive on Penghu Island of Taiwan during the Qing Dynasty, he crossed inland China from the north to the south, then returned home safely. He wrote Pyo Haerok(표해록) and Pyo Haega(표해가) in Korean based on his experiences. Based on the information upon it, we visited Penghu Island to investigate and examine the matter. As I visited Penghu Island and visited several places, I thought it was similar to Jeju Island. The purpose of this paper is to explore cultural contact points between Penghu Island and Jeju Island based on the records of the visits at the time. Both Penghu Island and Jeju Island are volcanic island, and basalt occupies most of the rocks. Naturally, a humanistic environment using basalt was created. Typical are stone walls, stone pagodas, and a lagoon built along the coast. This is similar to the case of Jeju. In addition, in Penghu Island and Jeju Island, the sea is a place of livelihood and a site of life and death. That is why folk beliefs that prevent disasters and wish for happiness are widespread. By confirming this fact, this paper intends to help cultural exchange between Penghu Island and Jeju Island in the future.
문예심리학적 관점에서 본 '발분저서 (發憤著書)' - 굴원과 사마천을 중심으로 -
심규호(Kyu Ho Shim) 영남중국어문학회 1997 중국어문학 Vol.29 No.1
西歐的文藝心理學源於美學和心理學, 타從1920年通過朱光潛的一這論文及著作來傳到中國. 當時中國的情況不太合適於展開入地硏討. 不過, 基在梁啓超, 王國維和蔡元培等入士所尊定的中國近代美學咸果, 可獲得一定的發展.反而, 建國以後, 這些情況有所變化. 尤其是, 在文革期間, 心理學本身被看作爲唯心主義的一門學間, 使得蛇完全消朱於學問的殿堂, 不能更進一步的發展. 這種非理性的潮流與文革結束之同時, 遂漸消滅了, 隨着所謂 $quot;向內轉$quot; 或多種方法理論的出現, 積極地展開有開文藝心理學的硏究. 本文就在這些文藝心理學硏究成果的基礎上, 要具體地究明可以說古代創作論的一個環節的`發憤著書說`的合意. 所謂$quot;發憤$quot;這個詞彙的根源在於孔子於《論語ㆍ述而》說的$quot;發憤忘食, 樂以忘憂, 不和老之將至云爾$quot;, 以後, 所馬遷, 鍾嶸, 韓愈(不平則嗚說), 梅堯臣, 蘇軾及李贄等人片面地將`發憤`與`著書`連結提到過. 不過, 這些理論的延生都是與作者本身的創作動機有關的, 所以, 如上所說, 其都是片面的, 而在理論上不能具體地連結. 因此, 有關這個理論的旣有的硏究也限於介紹或說明他們的理論, 흔少看到將타看作創作論的一部分來更爲探入的硏討. 特別是, 機乎沒有從文藝心理學的角度來硏討這個理論. 本人首先將`發憤著書`說當作創論的一個主要環節, 中國士大夫爲何通過這個理論進行創作, 竝通過創作活動企圖什마以及這種劍作活動對他們具有즘樣的意義. 選擇這種硏究方向之所以是, 所謂創作論是創作主體個人的間題, 但是蛇與感賞主體, 社會情況以及特定的中國文化有關. 本人認爲這篇論文可以將問題意識擴大到知織分子與社會性, 政治性以及歷史性間題範圍. 本文作爲這種工作的第一步, 只探討有關`發積著書`說的歷史演變和其在文藝心理學上的意義.
조사동향 : 국가통계조사에서의 IT조사방법 활용에 대한 연구
심규호 ( Kyu Ho Shim ),이의규 ( Eui Kyoo Lee ) 한국조사연구학회 2009 조사연구 Vol.10 No.2
Survey environment has recently been changed along with its bad conditions. Surveyors feel difficult to meet respondents because the number of one person-household and working-together-household has rapidly increased. With a growing awareness of protecting personal information, respondents no longer want to response to a questionnaire. To get responses form an increasing number of non-response houses and respondents who are difficult to meet, Korea National Statistical Office(KNSO) has changed its survey methods and thus introduced new survey methods, free from face-to-face interviews. A telephone interview has officially been allowed for some reasonable situations and it shows a tendency that the trend of interviewing method is moving toward Internet survey. This paper focuses on how survey methods should be changed with the use of IT in response to changes in the survey environment. Survey methods combined with IT have many excellent advantages, Korea has been an enviable World IT contest for a long time. If Korea can apply such an advanced IT environment to survey methods successfully, it will make a great contribution toward improving the survey quality. This paper also reviews which survey method is most appropriate for National Statistics as the survey environment has changed.