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박민성,이재훈 대한건축학회 1999 대한건축학회 학술발표대회 논문집 - 계획계/구조계 Vol.19 No.1
The purpose of this study is to evaluate the dwellers' satisfaction with their Idyllic Houses. Two item's, about a house and a site, were classified to catch the dwellers' responses. It is found that, in a case of a house, the natural material and colors are preferred and the terraces anti windows provided with a view are preferred in spite of the problem of privacy too. It is also found that, in a case of a site, the exterior space should be provided with the openness of space and the privacy.
Study on Motion Control Device in VR Environment Using Gyro Sensor
박민성,김재민,이원형 (사)한국컴퓨터게임학회 2019 한국컴퓨터게임학회논문지 Vol.32 No.1
In order for a user to experience virtual reality contents, there are some restrictions, and the user's view is blocked and the sense of reality is lost. Therefore, it is difficult to use keyboard, mouse, etc. which are used in the past. Developers who develop HMD provide a hand tracking device specialized in virtual reality experience to solve the above problem. However, this also has a low concentration of interactivity, movement, and gestures in the hands, which makes the user unfamiliar with the virtual environment less user friendly. In this paper, we tried to resolve the problem of movement by separating the movement from a foot trekking device made by Arduino. The trajectories of the legs were measured using the IMU's accelerometer and gyro, In this case, the error was solved through the Complementary filter. Noise in the basically generated (sensing, communication, and computation) is stabilized by using moving average techniques and omission average. The user measured the speed of mission performance and the error rate of movement in the experimental environment constructed with Unity3d environment by wearing the equipment and Oculus Rift. We compared the existing HMD controller with the controller presented in this paper. Experimental results show that the proposed system provides excellent data for both mission speed and error rate. Based on the results of this experiment, it is confirmed that separation of mobile operation provides high accessibility. This paper will be applicable to various user gesture recognition controllers developed later including mobile controllers.