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마(Dioscorea batatas DECENE)점진물이 Alloxan 유발당뇨마우스의 혈당 및 지질성분에 미치는 영향
Effects of Mucilage from Yam(Dioscorea batatas DECENE) fraction 1, which has long been used as a wild vegetable and folk medicine, on blood glucose and lipid composition were investigated. Diabetes mellitus was induced in male ICR mice by the injection of alloxan into the tail vein at a dose of 75㎎/㎏. The yam mucilage fraction 1 were administered orally for 10 days and the normal and alloxan-control group were orally administered with saline. The body weight gain and food intake were monitored every day and plasma levels of glucose, triglyceride, Total cholesterol, LDL-cholesterol and liver levels of glucose, triglyceride, Total cholesterol, LDL-cholesterol, HDL-cholesterol, VLDL-cholesterol were determined at last day. Also weight of liver, heart, spleen and kidney were determined. The fraction 1 of yam mucilage lowered significantly body weight gain in alloxan induced diatetic mice(p<0.05) and plasma glucose levels compared to that of alloxan-control group. Plasma triglyceride level was lowered in alloxan induced diabetic mice and liver HDL-cholesterol level was increased significantly(p<0.05). In conclusion, it was assumed that yam mucilage fraction 1 has anti-hyperglycemic and anti-obesitic effects by reducing body weight gain and decreasing serum glucose and triglyceride level.
순수미술작품속의 디자인 모티프 발견과 적용에 관한 연구
The plagiarism phenomenon in the field of design has been distinguished on occasions. From expressive elements disclosed superficially, namely styling, to the fundamental concept of designed products, plagiarism phenomenon appears continuously. Such a behavior of plagiarism is not rooted out by diverse reasons. Namely, to satisfy concern of people in an era and to be suited to a trend in fashion with a flow of the times, formative elements of design are still reproduced by each kind of causes such as securing a position in the market, excluding dangerous elements and groping maintenance of the status quo by reproducing products of rival companies with the position of enterprises releasing products. The above behaviors may give benefits to enterprises and designers when they pursue only their benefits. However, plagiarism gives negative images to brand identity of enterprises releasing products in the future and is sensitively treated in the part of playing a role as a designer with vocation to develop design purely. Therefore, diverse efforts to find creativity of design should be continuously realized. Therefore, the purpose of the study was to suggest directivity to settle problems of such plagiarism phenomenon in the field of product design. Especially, the study investigated cases of product design succeeding to and developing spirit of artists in each era as well as the trend of art and analyzed each formative element. The results of the study will make a firm objectivity of directivity in the future. Finally, the history of pure art is results which previous generation settled problems at that time. Therefore, works revealed by each age can be checked visually and their objectivity can be proved. The study examined features and concept of each trend of art and suggested methodology to extract modeling of product design by analyzing each trend suitable to finality when products are designed, applying them to concrete modeling of design and reanalyzing them in a new view. First, it was to analyze formative elements of each trend of art in the past and to apply them to formative elements of product design. Second, the study applied how to give product designers another stimulation and inspiration by formulating with more diverse properties of material before 2D sketch and 3D modeling out of the existing process of product design with esquisse stage and objects in the process of pure art. And the study grasped identity as a method to extract creative modeling of design and verified its effect by utilizing the suggested methodology as a tool to deduct real design results. In chapter 1, the study described background and purpose of the study. In chapter 2, the study compared and analyzed relations between product design and pure art after understanding about modeling, form and 3D modeling, establishing the concept of design and pure art and examining theoretical background of its process. In chapter 3, the study examined cases by each field applying elements and features of pure art and made progress of analysis on contents of what features pure art had. In addition, the study investigated consumers and designers’ preference for design cases applying elements and features of pure art and their direction in the future. In chapter 4, the study suggested a formative process applying elements of pure art. Here the study examined the history of art instead of cases applying the existing motif of nature or motif of the existing product modeling and applied concept of artistic style and artists to formative motif of design. In chapter 5, the study tested the process suggested in chapter 4. The study extracted gothic style from cases with a large category of style by selecting an item of speaker, neo-impressionism from cases suggesting 3D modeling in 2D picture and an artist Yang Hye-Gyu’s concept into a formative element to suggest concept of artists with positive activity in modern art as a motif of 3D product modeling. In chapter 6, finally, the study suggested meaning and possibility of the above process in the field of product design and disclosed their limits. 디자인 분야의 표절현상은 심심치 않게 대두되어 왔다. 표면적으로 드러나는 표현적 요소, 즉 스타일링에서부터 디자인된 제품의 근본적인 개념에 이르기까지 표절이란 현상은 지속적으로 나타나고 있는데, 이러한 표절이라는 행위는 다양한 이유로 근절되지 않고 있다. 이른바, 한 시대의 사람들의 관심사를 충족시키기 위해, 시대에 흐름과 더불어 유행하고 있는 트렌드에 발맞추기 위해, 제품을 출시하는 기업의 입장을 내세워 경쟁사의 제품을 복제하여 시장에서의 입지를 다지고 위험요소를 배제하고 현상유지를 꾀하는 등, 각종 원인으로 디자인의 조형 요소가 심심치 않게 복제되고 있는 현실이다. 이와 같은 행위는 단순히 바로 앞의 이득만을 취할 때에는 기업과 디자이너 스스로에게 이익을 가져다 줄 수 있을 것이다. 하지만, 표절은 추후 제품을 출시했던 기업의 브랜드 아이덴티티에 부정적인 이미지를 심어줄 수 있는 요소일 뿐만 아니라, 순수하게 디자인을 개발하고 발전시켜야 할 소명의식을 가지고 있는 디자이너로서의 역할을 다하는 부분에서도 민감하게 다루어질 수 있는 문제이므로, 디자인의 독창성을 찾도록 노력하는 다양한 시도들이 지속적으로 이루어져야 할 것이다. 따라서 본 연구는 제품디자인 분야에 있어서 이러한 표절현상에 대한 문제를 해결하고자 하는 한 방향성을 제시한다. 특히, 미술 사조와 더불어 각각 시대에 존재해왔던 예술가들의 정신을 이어받아 발전해온 제품디자인의 사례들을 조사하고, 각각의 조형요소를 분석해본다. 이렇게 도출된 결과는 앞으로 나아갈 수 있는 방향성에 대한 객관성을 견고히 다져볼 수 있을 것이다. 최종적으로, 순수미술이 발전해왔던 역사는 이미 선대의 사람들이 당 시대에 존재했던 문제점을 해결한 결과로서 발현된 작품들을 시각적으로 확인할 수 있고, 객관성을 증명 받은 상황이다. 따라서 각 미술사조의 성격과 개념을 살펴보고, 제품을 디자인할 때에 목적성에 맞는 사조를 분석한 후, 구체적인 디자인 조형과 접목시켜, 새로운 시각으로 재해석하여 바라본 제품 디자인 조형을 추출할 수 있는 방법론을 제시하고자 한다. 첫째로 응용할 부분은, 지나간 미술사조의 조형요소를 분석하여 제품디자인의 조형요소에 접목시키고, 두 번째 응용할 부분은 순수미술의 프로세스 중 에스키스 단계와 오브제를 응용하여 기존의 제품디자인 프로세스 중 2d sketch와 3D modeling 이전에 좀 더 다양한 물성을 이용하여 구상해봄으로써 제품디자이너에게 또 다른 자극과 영감을 주는 방법으로 응용해보았다. 그리고 제시된 방법론을 실제 디자인 결과물을 도출 할 수 있는 도구로써 활용하여, 독창적인 디자인 조형을 추출하는 방법으로써의 정체성을 파악하고, 그 효과를 검증해보도록 한다. 제 1장에서는 연구배경과 목적에 대해서 서술하고, 제 2장에서는 조형과 형태, 입체조형에 대한 이해와 디자인과 순수미술에 대한 개념 정립과 더불어 그 프로세스에 대한 이론적 배경을 고찰후 제품디자인과 순수미술의 연관성을 비교분석한다. 제 3장에서는 순수미술의 요소와 특성이 접목된 분야별 사례를 살펴보고 어떤 특징을 가지고 있는지 내용 분석을 진행한다. 또한 순수미술의 요소와 특성이 접목된 디자인 사례에 대한 소비자와 디자이너의 선호도, 그리고 나아가야 할 방향을 조사하여본다. 제 4장에서는 순수미술의 요소를 응용한 조형프로세스를 제안하는데 여기서 기존의 자연의 모티프나 기존제품 조형의 모티프를 응용하였던 사례대신 미술사를 살펴보고 미술양식과 작가들의 개념을 디자인 조형 모티프로 적용해본다. 제 5장은 4장에서 제안된 프로세스를 실험하는 단계로 스피커란 아이템을 선정하여 범주가 큰 양식의 한 사례로 고딕양식과 2차원 회화의 3차원 조형을 제시하는 사례로 신인상주의, 그리고 현대미술에서 활발히 활동하는 작가의 개념을 3차원 제품조형의 모티프로써 사례를 제안하기 위해 양혜규 작가의 개념을 조형요소로 추출하여 적용해본다. 제 6장은 결론으로 위의 과정이 제품디자인에서 지니는 의미와 가능성을 제시하고 한계점 또한 밝힌다.
권은경 동국대학교 교육대학원 2007 국내석사
The growth of various media and its social-cultural changes brought about educational necessity to expand the area o f Korean subject that has been done in both written and colloquial way so far. The necessity of media education in teaching Korean gained power to develop leaner's ability that they can interpret and enjoy numerous information from various media and communication patterns by their own. Accepting the media education into Korean subject, however, is not always mainly for the leaner's language life. Media education is needed for teenagers to have ideal attitude of life and views on values based on correct understanding of media during their adolescence when easily influenced by media. As the necessity of media education has been raised and many discussions have been made by researchers in that way, however they were focused on protecting leaners from evil influence mainly caused by media. Otherwise, the media education was confined to the level of presentation of teaching material thru media or use of auxiliary equipment, the method of media education to develop learner's ability that they can enjoy media spontaneously has not been successful. But recently some researchers started from this raising question and are showing study results focused on essential aspects on media education. Based on study achievement on media education so far, this paper discuss the need for media education and definition, expropriation method, teaching and learning method in terms of teaching Korean. The purpose of this paper is to view methods on absorbing media education into teaching Korean based on understanding of media education. In Chapter 2, the necessity of media education and its definition based on understanding of media culture were discussed with the views on teenager's media acceptance, patterns of language use, and changes on communication method according to the growth of media. In Chapter 3, theoretical basis to accept media education into teaching Korean was shown with the reviews and criticisms mainly from the elements of media education in high school textbook I and II currently expropriated in Korean subject. In Chapter 4, future directions, features and contents of media education in teaching Korean subject were suggested with presentations of teaching-learning models in media education based on contents of highschool Korean textbook I and II. This study has a bit of limitation in terms of not enough discussions on media education and presentation of teaching-learning models. Forming correct knowledge, function and attitude toward various media which is the most closest to the learner's life, the media education can be an effective way as it helps the learners have initiatives in their lives and valuable experiences in a rapidly changing society. Therefore, in-depth and more practical studies on media education should be done than now in order to realize the educational value of media education more effectively.
이 연구는 중학교 과학 수업에서 대본을 활용한 협동학습의 효과를 조사하였다. 남녀 공학 중학교 1학년 96명을 대상으로 각각 통제 집단, 협동학습 집단, 대본을 활용한 협동학습 집단으로 무선 배치하였다. ‘물질의 세 가지 상태’, ‘분자의 운동’에 대하여 9차시 동안 수업을 실시하였다. 처치 전에 수업 환경에 대한 인식 검사를 실시하였고 처치 후에 개념 이해도, 학업 성취도, 그리고 수업 환경에 대한 인식 검사를 실시하였다. 연구 결과, 개념 검사에서 대본을 활용한 협동학습 집단이 다른 집단보다 유의미하게 높았다. 수업 환경에 대한 인식 검사에서는 대본을 활용한 협동학습이 다른 집단보다 유의미하게 긍정적으로 인식하는 것으로 나타났다. 그러나 학업 성취도에서 세 집단 간에 유의미한 차이는 없었다. 또한 대본을 활용한 협동학습 집단에서는 대본 활용에 대한 학생들의 인식도 조사하였다. This study investigated the instructional effects of a scripted cooperative learning in which students' role and process of learning is guided by scripts. 96 Seventh graders at co-ed middle school were randomly assigned to a control group, a cooperative learning group, and a scripted cooperative learning group. Students were taught about ‘three states of matter’ and ‘motion of molecules’ for 9 class hours. Prior to the treatment, the learning environment questionnaire was administered. After the treatment, the conception test, the achievement test, and the learning environment questionnaire were administered as posttests. Two-way ANCOVA results revealed that the scores of the scripted cooperative learning group were significantly higher than those of the other groups in the conception test. In the learning environment questionnaire the scripted cooperative learning group also performed better than the other groups. However, there was no significant difference among three groups in the achievement test. Students' perceptions of using scripts were also investigated.
권은경 성균관대학교 대학원 2004 국내석사
A Small Ball Shot by a dwarf(SBSD) by Jo Se Hi is going to face with the our society in the middle of 70's. Mental differentiation is the product from rapid change of society in the middle of 70's. And the author is tries to overcome the problem of the times through novel. This thesis is focused on the aesthetic relation of the apparatus and the theme by his recognition for society. There are three kinds of studies on SBSD. The first is the approach to social science that focused on recognition of the author for our society in the middle of 70's. And the second and the third are study on it's Reality or modernity and it's style and diverse apparatus. This work tries to overcome the un-laterality and dichotomy of previous studies, and to disclose important state and mode state through aesthetic apparatus and the theme. The author criticize exception and annoyance by capitalism. The composition concept of 'the belt of moibious' is inflicting the criticism against the rational attention sense of value which considers seriously only a material pursuit, the composition concept of the 'klinen's bottle' which will grow communicates this. The leader as the space where it is being opened is comprehended the 'kline's bottle' which will grow and with the fact that it contains Utopia which is the possibility together, it escaping from actuality of 'the belt of moibious'. The composition concept of the 'kline's bottle' which will grow SBSD's plot whole discipline is the principal which it does and it is doing the actuality recognition of the author in base It is arranged with actuality recognition of the author with the recognition against the actuality which is distorted with the intention will against it to be close, the fact that it becomes the fire tube is narrative characteristic. SBSD's the technique of the multiplex point of view which it follows in shift of the narrative discontinuation which it follows in scene reiteration and point of view is feature. The narrative discontinuation gives the disunion aspect of the mental which it follows in the industrialization aspect which 70's Korean society is sudden it puts out function. Mental of the appearance people flows the recollection repetition which it follows holds and, the criticism distance against an actuality discontinuous development of the scene reiteration due to a style insertion and a data insertion to be showing the thing anger fragment anger aspect of discontinuation of relationship and of the society, also it secures. The technique of multiplex point of view function does to recognize the features of tragic life of the estrangement class which is at the indiscriminate beating reasoning ticket perspective. SBSD's technique of symbol and allegory there is a wild possibility with the VIP who strengthens the semantics side. The symbol technique giant indiscriminate beating and with the axis and the indiscriminate beating different meaning disabled characteristic the expression of the problem countenance of the estrangement class which it damages and if form anger it does, the technique of allegory leads 'space-trip' and the 'Liliput town' space concept of the it shows Utopia concretely. The author is showing exploitive class and the other class all awaking is necessary. Awaking of the practice act for the actuality other dog of scolding and be exploitatived class of the conscience against the crime which the exploitation class makes is it. The such pursuit from the work inside is expressed with escape of extreme conduct of the people, to that place the view of the author is contained. SBSD is the basic problem point where the small 70's social actuality is holding what with the problem recognition the thing which will overcome a such problem point how is showing the process of the evening twilight. Also SBSD is materialized and by the technique systems which correspond in actuality situation tries it is strengthened. The dispersion due to the awakening and a reflection of the author against does not permit the fact that finally SBSD is small transparent our actuality in middle of 1970's is a possibility of doing. SBSD is proposing only 1970's the thing knows is the problem which is like that applied even in the present point of view. This with one method which confront in social actuality of the author in actuality inside the root subordination relationship of the capitalist who hands down and the worker it will be sharp and it will be expressing delicatly and against the present point of view, the vital force which is the possibility which it will inflict a problem proposal it is a strong literature attitude. Like this investigation SBSD will be able to confirm the questionable matter which keeps.
교사의 자기이해코칭 프로그램 운영 과정에 대한 질적 사례 연구
권은경 경희대학교 교육대학원 2015 국내석사
초록 본 연구는 ‘교사의 자기이해코칭프로그램’을 적용해 보고, 운영자와 참가교사들에게서 나타나는 특징적인 모습을 밝히는 것에 목적이 있다. 이를 위해 본 연구의 제보자를 프로그램 운영자인 코칭전문가 1명과 현직교사 5명을 선정하여 4개월 동안 프로그램을 적용하고 심층면담을 실시하였다. 본 연구 결과 운영자와 참가교사들은 ‘관계 구축하기’, ‘끌어내기’, ‘성찰하기’ 등의 특징적인 모습을 나타내 보였다. 본 연구 결과를 기반으로 코칭프로그램 개발 및 적용의 개선점을 도출할 수 있었다. 운영자는 참가교사들이 코칭대화 및 코칭질문에 친숙해지고 응용할 수 있게 도울 필요가 있고, 관점전환과 행동변화를 촉진하기 위해 보다 철저한 코칭 마인드로 코칭역량을 발휘할 필요가 있다. 또 운영자와 참가교사 모두 과정에 몰입할 수 있도록 체계적으로 운영할 필요가 있으며, 참가교사들이 자기 강점을 더 잘 이해하고 교육실천에 반영할 수 있도록 도울 필요가 있다. 본 연구의 의의는 교사 대상의 코칭프로그램 적용은 많이 되고 있으나 체계적인 연구사례가 거의 없는 상황에서 실증적 자료가 될 수 있으며, 교사교육프로그램 운영의 기초자료로써 의미가 있다. 그리고 코칭프로그램의 완성도와 만족도를 높일 수 있는 자료로 활용하거나, 교사지원 전문가들의 교사지원방식과 운영 기초자료로써 활용할 수 있다. 주제어 : 자기이해, 코칭, 코칭프로그램, 교사의 자기이해코칭