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      역할극이 뇌성마비아동의 상호언어와 사회성발달에 미치는 효과 = (The) Effect of the Role-playing on developing Mutual Language and Sociality of Cerebral Paralyzed Children

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      https://www.riss.kr/link?id=T8428760

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      다국어 초록 (Multilingual Abstract) kakao i 다국어 번역

      This study is performed to observe how effective the role-playing and the accompanying situation develop the mutual language and sociality of four cerebral paralyzed children. The results and interpretation of it are derived as follows.
      First, the effect of role-playing on mutual language greatly depends on personality, the individual interest in role-playing, the attention of an audience, applause after performance, etc. The children are psychologically relieved because they know role-playing is produced and not real, resulting in their active and positive expression of mutual language.
      Secondly, the effect of role-playilg on developing sociality is not noticeable at first but as they repeatedly participate in role-playing, they become considerate one another by implication. They grow the generosity of understanding their colleague's mistake, not laughing it. At first, it is obvious that each of them are reluctant, but gradually take part in their role and playing with enthusiasm and such a change is expressed in their mild face and gentle attitude.
      When performing role-playing, they naturally make their own resonable rules and agree to be willing to observe them. Joining one another, they can correct a friend's defect as well as their own fault and grow the courtesy for a friend. The performance improves their confidence and functions as a stage of confessing the hidden problems, though the role-playing doesn't reflect their story directly.
      As the results of this study above prove, several and different steps of role-playing give a significant opportunity of improving mutual language and developing sociality of the cerebral paralyzed children. Of course, the expressive aspect for role-playing, such as the change of the look or intonation, has the limit because all of them have the functional handicap respectively. The mutual language, however, is frequently exchanged of their own free will. Finally they can express their own opinion and listen to other's. In addition, they can make their own rules, help and praise one another, which means the great development of the sociality.
      On the basis of the above results, the following suggestions intend to be provided.
      First, it is proved that in role-playing, the intervention of the audience is the great factor to promote the mutual language and sociality development. The importance of the audience's support has the value to he examined.
      Secondly, regarding the performance of role-playing, several factors influence differently each child. It is worthy of being analyzed in detail and in various view.
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      This study is performed to observe how effective the role-playing and the accompanying situation develop the mutual language and sociality of four cerebral paralyzed children. The results and interpretation of it are derived as follows. First, the ...

      This study is performed to observe how effective the role-playing and the accompanying situation develop the mutual language and sociality of four cerebral paralyzed children. The results and interpretation of it are derived as follows.
      First, the effect of role-playing on mutual language greatly depends on personality, the individual interest in role-playing, the attention of an audience, applause after performance, etc. The children are psychologically relieved because they know role-playing is produced and not real, resulting in their active and positive expression of mutual language.
      Secondly, the effect of role-playilg on developing sociality is not noticeable at first but as they repeatedly participate in role-playing, they become considerate one another by implication. They grow the generosity of understanding their colleague's mistake, not laughing it. At first, it is obvious that each of them are reluctant, but gradually take part in their role and playing with enthusiasm and such a change is expressed in their mild face and gentle attitude.
      When performing role-playing, they naturally make their own resonable rules and agree to be willing to observe them. Joining one another, they can correct a friend's defect as well as their own fault and grow the courtesy for a friend. The performance improves their confidence and functions as a stage of confessing the hidden problems, though the role-playing doesn't reflect their story directly.
      As the results of this study above prove, several and different steps of role-playing give a significant opportunity of improving mutual language and developing sociality of the cerebral paralyzed children. Of course, the expressive aspect for role-playing, such as the change of the look or intonation, has the limit because all of them have the functional handicap respectively. The mutual language, however, is frequently exchanged of their own free will. Finally they can express their own opinion and listen to other's. In addition, they can make their own rules, help and praise one another, which means the great development of the sociality.
      On the basis of the above results, the following suggestions intend to be provided.
      First, it is proved that in role-playing, the intervention of the audience is the great factor to promote the mutual language and sociality development. The importance of the audience's support has the value to he examined.
      Secondly, regarding the performance of role-playing, several factors influence differently each child. It is worthy of being analyzed in detail and in various view.

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      목차 (Table of Contents)

      • Ⅰ. 서론 = 1
      • 1. 연구의 의의 = 1
      • 2. 연구의 목적 = 2
      • 3. 용어의 정의 = 2
      • 4. 연구의 제한점 = 3
      • Ⅰ. 서론 = 1
      • 1. 연구의 의의 = 1
      • 2. 연구의 목적 = 2
      • 3. 용어의 정의 = 2
      • 4. 연구의 제한점 = 3
      • Ⅱ. 이론적 배경 = 4
      • 1. 뇌성마비아동의 언어적 특성 = 4
      • 2. 뇌성마비아동의 사회성 발달 = 6
      • 3. 놀이와 언어 = 7
      • 4. 놀이와 사회성 발달 = 9
      • 5. 역할극의 성격과 기능 = 11
      • Ⅲ. 연구방법 = 14
      • 1. 연구대상 = 14
      • 2. 역할극 놀이 프로그램 = 17
      • 3. 연구절차 = 18
      • 4. 자료처리 = 19
      • Ⅳ. 결과 및 해석 = 20
      • 1. 상호언어 = 20
      • 2. 사회성 발달 = 40
      • 3. 논의 = 59
      • Ⅴ. 결론 및 제언 = 62
      • 1. 결론 = 62
      • 2. 제언 = 63
      • 참고문헌 = 64
      • 영문초록 = 67
      • 부록 = 69
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