RISS 학술연구정보서비스

검색

인기 검색어

    다국어 입력

    http://chineseinput.net/에서 pinyin(병음)방식으로 중국어를 변환할 수 있습니다.

    변환된 중국어를 복사하여 사용하시면 됩니다.

    예시)
    • 中文 을 입력하시려면 zhongwen을 입력하시고 space를누르시면됩니다.
    • 北京 을 입력하시려면 beijing을 입력하시고 space를 누르시면 됩니다.
    닫기

    Coding & composition: Youth storytelling with Scratch programming.

    한글로보기

    https://www.riss.kr/link?id=T13135764

    • 0

      상세조회
    • 0

      다운로드
    서지정보 열기
    • 내보내기
    • 내책장담기
    • 공유하기
    • 오류접수
    인용문이 복사되었습니다.

    소속기관이 구독 중이 아닌 경우 오후 4시부터 익일 오전 9시까지 원문보기가 가능합니다.

    부가정보

    다국어 초록 (Multilingual Abstract) kakao i 다국어 번역

    As the so-called "digital natives" of the 21st century, children's fluency with web-based technologies is often assumed to be the natural and inevitable extension of living on a "new digital frontier". However, a growing body of research is increasingly questioning this widespread assumption about children's capacity to meaningfully interact and discern information online. While some still tote Web 2.0 entirely in terms of the "wonders of technology", other educational researchers and theorists are growing increasingly cautious about children's capacity to participate meaningfully in digital realms and call for the heightened role of schools as sites in which children can not only become familiar with the technology itself but also learn to use it optimally as an acquired literacy. Using the introductory programming language Scratch (http://www.scratch.mit.edu), this two-month design study explores middle school children's ability to learn the basic underlying programming concepts which support Web 2.0 technology in the process of creating their own digital stories. Couching the use of Scratch in terms of storytelling (a) offers a familiar medium through which to introduce a new skill (programming) to the children, and (b) integrates schools' traditional notion of literacy (in terms of reading and writing) with the ever-growing need to ensure children are adept at creating and communicating in the variety of visual and textual media that mark contemporary life. When it comes to composition solely with ink and paper, the one-medium user may very well be the new illiterate; however, it is also crucial to leverage the traditional literacy skills which schools offer in their language arts curricula to facilitate children's---and teachers's---abilities to be more effective creators and consumers of digital content.
    번역하기

    As the so-called "digital natives" of the 21st century, children's fluency with web-based technologies is often assumed to be the natural and inevitable extension of living on a "new digital frontier". However, a growing body of research is increasin...

    As the so-called "digital natives" of the 21st century, children's fluency with web-based technologies is often assumed to be the natural and inevitable extension of living on a "new digital frontier". However, a growing body of research is increasingly questioning this widespread assumption about children's capacity to meaningfully interact and discern information online. While some still tote Web 2.0 entirely in terms of the "wonders of technology", other educational researchers and theorists are growing increasingly cautious about children's capacity to participate meaningfully in digital realms and call for the heightened role of schools as sites in which children can not only become familiar with the technology itself but also learn to use it optimally as an acquired literacy. Using the introductory programming language Scratch (http://www.scratch.mit.edu), this two-month design study explores middle school children's ability to learn the basic underlying programming concepts which support Web 2.0 technology in the process of creating their own digital stories. Couching the use of Scratch in terms of storytelling (a) offers a familiar medium through which to introduce a new skill (programming) to the children, and (b) integrates schools' traditional notion of literacy (in terms of reading and writing) with the ever-growing need to ensure children are adept at creating and communicating in the variety of visual and textual media that mark contemporary life. When it comes to composition solely with ink and paper, the one-medium user may very well be the new illiterate; however, it is also crucial to leverage the traditional literacy skills which schools offer in their language arts curricula to facilitate children's---and teachers's---abilities to be more effective creators and consumers of digital content.

    더보기

    분석정보

    View

    상세정보조회

    0

    Usage

    원문다운로드

    0

    대출신청

    0

    복사신청

    0

    EDDS신청

    0

    동일 주제 내 활용도 TOP

    더보기

    주제

    연도별 연구동향

    연도별 활용동향

    연관논문

    연구자 네트워크맵

    공동연구자 (7)

    유사연구자 (20) 활용도상위20명

    이 자료와 함께 이용한 RISS 자료

    나만을 위한 추천자료

    해외이동버튼