This research focuses on the effects of group games based on Constructivism regarding young children's self-regulation and the perspective-taking abilities. The research questions to accomplish the aim of this study are as follows: 1. How do th...

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https://www.riss.kr/link?id=T12499451
부산 : 부경대학교, 2011
학위논문(석사) -- 부경대학교 교육대학원 , 유아교육전공 , 2011. 8
2011
한국어
375 판사항(5)
부산
vii, 104p. : 삽도 ; 26cm
부경대학교 논문은 저작권에 의해 보호받습니다.
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다운로드다국어 초록 (Multilingual Abstract)
This research focuses on the effects of group games based on Constructivism regarding young children's self-regulation and the perspective-taking abilities. The research questions to accomplish the aim of this study are as follows: 1. How do th...
This research focuses on the effects of group games based on Constructivism regarding young children's self-regulation and the perspective-taking abilities.
The research questions to accomplish the aim of this study are as follows:
1. How do the group games based on Constructivism affect young children's self-regulation ability?
2. How do the group games based on Constructivism affect young children's perspective-taking ability?
The research is based on the statistics of 56 5-year-old young children from the K and M Kindergartens located in Busan Metropolitan City. It is designed with an experimental group and a control group; each group has 28 young children.
To measure the self-regulation of young children, the Self-Regulation Rating Scale (SRRS) is used, which was developed by Kendall and Wilcox (1979), adapted by Hye-jung Yu (1998) and modified by Jee-hyun Lee (2001).
Regarding the young children's perspective-taking ability, the young children's perspective-taking ability research instrument was used, which is modified by Hyeon-ok Shin (1996) and reused by Young-ran Oh (2008) based on the perspective-taking inventory by Hudson, Forman and Brion (1982).
The research procedures were composed of pilot study, teacher training, pre-test, experimental treatment for 8 weeks and post-test. The experimental group received the group game tasks based on Constructivism and the control group received a program based on the standard kindergarten education.
For the group game tasks, 16 activities in total were selected based on the eight game types suggested by Kamii and Devries(aiming games, races, chasing games, hiding games, games involving verbal commands, board games, guessing games and card games).
The data was statistically processed and analyzed by SPASS 12.0 in order to calculate the average and the standard deviation of the pre- and post-test among the two groups. To esteem if the increased points are statistically significant or not, analysis of covariance (ANCOVA) was processed.
The main results of this research are summarized as follows:
First, the experimental group which experienced the group games based on Constructivism showed an improvement in the self-regulation ability compared to the control group, which experienced no group games based on Constructivism. After conducting the group games, the experimental group showed statistically a significant improvement in the subordinate factors of the self-regulation ability such as self-control, decrease of impulsiveness, and concentration.
Second, the experimental group which experienced the group games based on Constructivism showed an improvement in the perspective-taking ability compared to the control group, which experienced no group games based on Constructivism. After conducting the group games, the experimental group showed statistically a significant improvement in the subordinate factors of the perspective-taking ability such as intention perspective-taking, taking another person's perspective and affective perspective-taking.
As a result, the group games based on Constructivism have positive effects on young children's self-regulation and perspective-taking abilities. This implies that the Constructivism to the group games can be an effective teaching-learning method to improve young children's self-regulation and perspective-taking abilities.
목차 (Table of Contents)