As 3D animation is a realistic expression through mathematical and physical assess, it satisfies human desire, exaggerates human action and behavior, and express boundless imagination through simplicity. Thus, an object with dynamic formative elements...
As 3D animation is a realistic expression through mathematical and physical assess, it satisfies human desire, exaggerates human action and behavior, and express boundless imagination through simplicity. Thus, an object with dynamic formative elements affects quite a bit the digital image expression. Also, the action of an object with dynamic formative elementsin 3D animation is an important factor that it can make the receiver of a character exchange a visual factor and emotion according to its role in a 3D animation.
Line(one dimension), plane(two dimension), space(three dimension) were subjects of curiosity. The flow of 3D technology development, which started from electronic machine and was applied as a CAD system of automobile in General Motors, has reached film and full 3D animation due to the development of computer graphic.
Visual theory on action was established and based on that research on action has been developed along with the development of digital. The action of 3D animation has achieved technological advance, which can create live actions through a motion capture method, along with the action creation with a key frame method. Action illustrates various types according to external shapes, and the personality of a characteris delivered through emotion, which is a factor that determines a flow of action. Therefore, according to changes in personality and emotion, an action is shown variously. The flexibility of action coincides with the spontaneousness of action. While giving flexibility to a live action is created based on the kinesiology, cartoon-type action can show a very interesting action through the transformation and distortion of a character.
Thanks to the diversity and spontaneous expression of actions, 3D animation interchangeswith image media of various genres and is connected to a new action creation. 3D animation leads new image media such as fantasy animation and 3D image. However, there is a limit in action expression and their problems and improvement direction are investigated from three viewpoints.
First, an object that has not a structure and action of human body cannot be created by connecting a motion capture method based on live action. Thus, scientific access to and research onan actor are needed to make the actor play an action proper to the principle of animation and the character of the actor.
Second, since cartoon-type action is based on exaggerated action and people are visually trained over the cartoon-type action for a long time, simple change in shape and predictable action in action type can interrupt the creation of a new action. In order for the defect of an action not to be easily exposed, 3D animation should express natural action in parallel with scientific accesses that can combine with cartoon factors.
Third, the importance of an action in 3D animation should be recognized. It must be understood that creating an action is made not with various software but with creative thought and tireless effort. The advanced development of 3D animation does not mean the production of simple action but indicates that 3D animation should be developed as a genre or various media dealing with cultural phenomena.
The action of 3D animation should be created by harmonizing natural phenomena with artificial phenomena. Based on endless research on action expression and a rational and logic understanding on advanced scientific technology, 3D animation should connect and interchange with various art fields. Also, 3D animation should pioneer a new art field by trying various combinations.