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    영화실행요소 적합성이 소비감정신념 및 소비목적달성기대에 미치는 영향과 관람의지

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    다국어 초록 (Multilingual Abstract) kakao i 다국어 번역

    Unlike general products, movies usually have short life cycles and tend to yield high proceeds in the introduction stage which, however, take rapid down-turn in the following stages. This is why movie managers used to endeavor intently to disclose movie implementation information to public through various media starting far ahead of release. The movie implementation information utilized preferably in cinema promotion includes contents and styles of movies. The audience is thus put in a position to use their own judgement of a movie and form a kind of expectation at their discretion based on such information prior to watching it. The movie implementation information provided ahead of release may attract early adaptors to movie theaters and incite their word-of-mouth activities. The management of movie implementation information is thus believed to be an essential factor for success of a movie. Despite such conspicuous roles the movie implementation information plays in diffusion of the cinema, it has been far from satisfactory to investigate which factor of implementation information affects movie goers` will for viewing and, if so, how. Movie is a hedonic goods and we, therefore, need to approach toward it on the emotional dimension, rather than on the physical level. As movie, on the other hand, is an experience goods, we have to admit that consumption of movies is not the matter to be decided lightly but is the one most likely influenced by emotional consumption objectives audience seek to satisfy. Consequently, the movie goers` will for viewing may change subject to their belief in expectation feeling of movie consumption and the extent of achievement of consumption objectives. In this case, the movie implementation information provided prior to viewing can be seen as sources for cognitive information in decision making of movie goers. In the present study, attempts were made to assume the intensity of belief of consumption emotion and expectation of achieving consumption objectives desired to gain from movies as factors affecting movie goers` will for viewing depending on the characteristics of movies. For this purpose, 9 hypotheses were set forth to examine in what way the movie implementation information provided for audience prior to viewing is supposed to have influence upon the intensity of belief of the emotion and the expectation of achieving consumption objectives as well as their will for viewing movies. In oder to realize the purpose of this study, the type of cinema consumption objectives was divided into 4 categories and a scenario was composed to detail such type. Besides, the movie implementation information was classified further into implementation information about actors, story and representation. For the study, subjects were asked to read the prepared scenario as part of efforts to prime the cinema consumption objectives in compliance with the scenario to test the hypotheses set forth with 11 movies slated for first run soon. The findings of the study could be summed up as follows: First, it was found that the suitability of actors and story out of the movie implementation information exercised influence upon the belief of consumption emotion but that of representation didn`t. Next, the suitability of actors and story in movies turned out to affect the consumption expectation while the suitability of representation did only insignificantly. Finally, it was made clear that intensity of the emotional belief had impact upon expectation of achieving consumption objectives which, in turn, influenced audience`s will for viewing movies together with the intensity of emotional belief.
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    Unlike general products, movies usually have short life cycles and tend to yield high proceeds in the introduction stage which, however, take rapid down-turn in the following stages. This is why movie managers used to endeavor intently to disclose mov...

    Unlike general products, movies usually have short life cycles and tend to yield high proceeds in the introduction stage which, however, take rapid down-turn in the following stages. This is why movie managers used to endeavor intently to disclose movie implementation information to public through various media starting far ahead of release. The movie implementation information utilized preferably in cinema promotion includes contents and styles of movies. The audience is thus put in a position to use their own judgement of a movie and form a kind of expectation at their discretion based on such information prior to watching it. The movie implementation information provided ahead of release may attract early adaptors to movie theaters and incite their word-of-mouth activities. The management of movie implementation information is thus believed to be an essential factor for success of a movie. Despite such conspicuous roles the movie implementation information plays in diffusion of the cinema, it has been far from satisfactory to investigate which factor of implementation information affects movie goers` will for viewing and, if so, how. Movie is a hedonic goods and we, therefore, need to approach toward it on the emotional dimension, rather than on the physical level. As movie, on the other hand, is an experience goods, we have to admit that consumption of movies is not the matter to be decided lightly but is the one most likely influenced by emotional consumption objectives audience seek to satisfy. Consequently, the movie goers` will for viewing may change subject to their belief in expectation feeling of movie consumption and the extent of achievement of consumption objectives. In this case, the movie implementation information provided prior to viewing can be seen as sources for cognitive information in decision making of movie goers. In the present study, attempts were made to assume the intensity of belief of consumption emotion and expectation of achieving consumption objectives desired to gain from movies as factors affecting movie goers` will for viewing depending on the characteristics of movies. For this purpose, 9 hypotheses were set forth to examine in what way the movie implementation information provided for audience prior to viewing is supposed to have influence upon the intensity of belief of the emotion and the expectation of achieving consumption objectives as well as their will for viewing movies. In oder to realize the purpose of this study, the type of cinema consumption objectives was divided into 4 categories and a scenario was composed to detail such type. Besides, the movie implementation information was classified further into implementation information about actors, story and representation. For the study, subjects were asked to read the prepared scenario as part of efforts to prime the cinema consumption objectives in compliance with the scenario to test the hypotheses set forth with 11 movies slated for first run soon. The findings of the study could be summed up as follows: First, it was found that the suitability of actors and story out of the movie implementation information exercised influence upon the belief of consumption emotion but that of representation didn`t. Next, the suitability of actors and story in movies turned out to affect the consumption expectation while the suitability of representation did only insignificantly. Finally, it was made clear that intensity of the emotional belief had impact upon expectation of achieving consumption objectives which, in turn, influenced audience`s will for viewing movies together with the intensity of emotional belief.

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    참고문헌 (Reference)

    1 강성률, "철학의 세계" 형설출판사 2006

    2 성영신, "온라인 구전정보가 관람 의도에-‘기대’를 중심으로" 한국방송광고공사 57 : 31-52, 2002

    3 최낙환, "영화의 태도에 영향을 미치는 동감과 감정이입의 드라마적 요인에 관한 연구" 한국소비자학회 20 (20): 243-271, 2009

    4 최낙환, "영화의 선호도 유창성에 영향을 미치는 영화의 처리 유창성 요인에 관한 연구" 한국마케팅학회 13 (13): 29-54, 2012

    5 최낙환, "영화의 동감과 감정이입을 유발하는 캐릭터의 기능성 요인과 매력성 요인" 한국산업경제학회 24 (24): 539-574, 2011

    6 임아영, "영화의 기대감정과 관객행동" 한국소비문화학회 16 (16): 59-79, 2013

    7 이종호, "영화관람 경험에서 만족에 관한 탐색적 연구- 핵심관람 경험에 대한 접근을 중심으로 -" 한국소비자학회 19 (19): 135-160, 2008

    8 최관호, "영화 상품의 흥행 결정 요인에 대한 연구 : 관객의 구매 의사 결정 과정을 중심으로" 서울대학교 1999

    9 구문모, "영화 마케팅의 기본 원리와 실제" 해남 2006

    10 이수범, "영화 마케팅 PR론" 나남 2005

    1 강성률, "철학의 세계" 형설출판사 2006

    2 성영신, "온라인 구전정보가 관람 의도에-‘기대’를 중심으로" 한국방송광고공사 57 : 31-52, 2002

    3 최낙환, "영화의 태도에 영향을 미치는 동감과 감정이입의 드라마적 요인에 관한 연구" 한국소비자학회 20 (20): 243-271, 2009

    4 최낙환, "영화의 선호도 유창성에 영향을 미치는 영화의 처리 유창성 요인에 관한 연구" 한국마케팅학회 13 (13): 29-54, 2012

    5 최낙환, "영화의 동감과 감정이입을 유발하는 캐릭터의 기능성 요인과 매력성 요인" 한국산업경제학회 24 (24): 539-574, 2011

    6 임아영, "영화의 기대감정과 관객행동" 한국소비문화학회 16 (16): 59-79, 2013

    7 이종호, "영화관람 경험에서 만족에 관한 탐색적 연구- 핵심관람 경험에 대한 접근을 중심으로 -" 한국소비자학회 19 (19): 135-160, 2008

    8 최관호, "영화 상품의 흥행 결정 요인에 대한 연구 : 관객의 구매 의사 결정 과정을 중심으로" 서울대학교 1999

    9 구문모, "영화 마케팅의 기본 원리와 실제" 해남 2006

    10 이수범, "영화 마케팅 PR론" 나남 2005

    11 안성아, "영화 개봉점유율과 관객감소율의 영향 요인 분석" 한국마케팅학회 18 (18): 1-17, 2003

    12 장광필, "영화 개봉 전 프로모션과 개봉 후 구전효과에 관한 연구" 한국마케팅관리학회 13 (13): 23-34, 2008

    13 최낙환, "소비후의 감정과 성과지각에 대한 기대감정과 소비과정행동의 효과" 한국마케팅학회 3 (3): 16-37, 2001

    14 이영선, "문화예술상품에 대한 소비자의 가치인식과 추구혜택에 관한 질적 연구" 한국마케팅학회 12 (12): 27-54, 2011

    15 이종철, "관객의 영화선택 지각에 영향을 미치는 마케팅 변수에 관한 연구" 한국영화학회 (23) : 293-330, 2004

    16 김아중, "감성욕구와 인지욕구가 감정강도와 만족도에 미치는 영향: 스릴러 영화 관람을 중심으로" 한국문화경제학회 15 (15): 173-193, 2012

    17 Rosen, Daniel, "the Worth Repeating Series" American Marketing Association 1993

    18 Smith, Eliot R., "What Do Connectionism and Social Psychology Offer Each Other?" 70 : 893-912, 1996

    19 Averill, James R., "Voyages of The Heart: Living and Emotionally Creative Life" Free Press 1992

    20 Clary, E. Gil, "Understanding and Assessing The Motivations of Volunteers : A Functional Approach" 74 (74): 1516-1530, 1998

    21 Holbrook, Morris B., "The Experiential Aspects of Consumption : Consumer Fantasies, Feeling, and Fun" 9 : 132-140, 1982

    22 Rook, Dennis W., "Research in Consumer Behavior, 3" Association for Consumer Research 247-270, 1988

    23 Schwarz, Norbert, "Mood, Misattribution, and Judgments of Well-being : Informative and Directive Functions of Affective States" 45 (45): 513-523, 1983

    24 Eliashberg, Jehoshua, "Modeling goes to Hollywood : Predicting Individual differences in Movie Enjoyment" 40 (40): 1151-1173, 1994

    25 Austin, Bruce A., "Immediate Seating: A Look at Movie Audiences" Wadsworth Publishing Company 1989

    26 Holt, Dougals B., "How Consumer Consume : A typology of Consumption Practices" 22 : 1-16, 1995

    27 Hirschman, Elizabeth C., "Hedonic Consumption Emerging Concepts, Methods and Propositions" 46 : 21-111, 1982

    28 Bagozzi, Richard P., "Goal-Directed Emotions" 12 (12): 1-16, 1998

    29 Eliashberg, Jehoshua, "Film Critics : Influencers or Predictors?" 61 : 68-78, 1997

    30 Lazarus, Richard S., "Emotion and Adaptation" Oxford University Press 1991

    31 Shaver, Philip, "Emotion Knowledge : Further Exploration of a Prototype Approach" 52 : 1061-1086, 1987

    32 Barsalou, Lawrence W., "Context-independent and Context-dependent Information in Concept" 10 : 82-93, 1982

    33 Neelamegham, Ramya, "Consumer Choice Process for Experience Goods : An Economics Model and Analysis" 36 : 373-386, 1999

    34 Krider, Robert E., "Competitive Dynamics and Introduction of New Products : The Motion Picture Timing Game" 35 (35): 1-15, 1998

    35 Lavine, Howard, "Cognitive Processing and the Functional Matching Effect in Persuasion : The Mediating Role of Subjective Perceptions of Message Quality" 32 : 580-604, 1996

    36 Gawronski, Bertram, "Associative and Propositional Processes in Evaluation : An Intergrtive Review of Implicit and Explicit Attitude Change" 132 (132): 692-731, 2006

    37 Richins, Marsha L., "After the New Wears Off : the Temporal Context of Product Involvement" 13 : 280-285, 1986

    38 Schwarz, Norbert, "Affect, Cognition, and Social Behavior" Hofgrefe International 44-62, 1988

    39 Larsen, Randy J., "Affect Intensity and Reaction to Daily Life Event" 51 (51): 803-814, 1986

    40 Loke, Edwin A., "A Theory of Goal Setting and Task Performance" Printice-Hall 1990

    41 Sawhney, Mohanbir S., "A Parsimonious Model for Forecasting Gross Box-Office Revenues of motion Pictures" 15 (15): 113-131, 1996

    42 영화진흥위원회, "2012년 한국영화산업결산" 영화진흥위원회 영화정책센터 2013

    43 영화진흥위원회, "2011년 영화소비자 조사" 영화진흥위원회 영화정책센터 2012

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