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    다수 객체 유지 기법을 이용한 항만 하역 장비 시뮬레이터 구현 = Implementation of a Simulator for Port Handling Equipments using the Maintenance Technique of Many Objects

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    https://www.riss.kr/link?id=A343836

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    Nowadays there are going to be performed various researches about the operation and management of container terminals. By these researches, problems that arise in operation of container terminals are examined and solved. However the analysis of a port loading equipments actually wastes many time and much money. In these cases, the simulator is the most efficient means among related researches. Therefore this paper studied on a simulator for intelligent port handing equipments. The simulator divided loading courses into five steps and each step made in a module. The virtual port has many 3D objects and objects move each other independently. In this environment, the more 3D objects have, the more the simulator slows by dropping FPS. This problem is solved by the maintenance technique of many objects. Because It took many objects of a container box and guaranteed better FPS.
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    Nowadays there are going to be performed various researches about the operation and management of container terminals. By these researches, problems that arise in operation of container terminals are examined and solved. However the analysis of a port...

    Nowadays there are going to be performed various researches about the operation and management of container terminals. By these researches, problems that arise in operation of container terminals are examined and solved. However the analysis of a port loading equipments actually wastes many time and much money. In these cases, the simulator is the most efficient means among related researches. Therefore this paper studied on a simulator for intelligent port handing equipments. The simulator divided loading courses into five steps and each step made in a module. The virtual port has many 3D objects and objects move each other independently. In this environment, the more 3D objects have, the more the simulator slows by dropping FPS. This problem is solved by the maintenance technique of many objects. Because It took many objects of a container box and guaranteed better FPS.

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