1 Gusella, R, "The accuracy of the clock synchronization achieved by TEM PO in Berkeley UNIX 4.3BSD" 15 (15): 1989
2 Lin, Y, "Sync-MS: Synchronized message service for real-time multi-player distributed games" 155-164, 2002
3 "Search Engine"
4 WIKIPEDIA, "Round-trip delay time"
5 "RFC792, INTERNET CONTROL MESSAGE PROTOCOL"
6 "RFC5905, Network Time Protocol Version 4 : Protocol and Algorithms Specification"
7 Cristian, F, "Probabilistic clock synchronization" 3 (3): 146-158, 1989
8 "Precision Time Protocol"
9 WIKIPEDIA, "Ping"
10 Lee, C, "Networked Collaborative Group Cheerleading Technology" 20-23, 2010
1 Gusella, R, "The accuracy of the clock synchronization achieved by TEM PO in Berkeley UNIX 4.3BSD" 15 (15): 1989
2 Lin, Y, "Sync-MS: Synchronized message service for real-time multi-player distributed games" 155-164, 2002
3 "Search Engine"
4 WIKIPEDIA, "Round-trip delay time"
5 "RFC792, INTERNET CONTROL MESSAGE PROTOCOL"
6 "RFC5905, Network Time Protocol Version 4 : Protocol and Algorithms Specification"
7 Cristian, F, "Probabilistic clock synchronization" 3 (3): 146-158, 1989
8 "Precision Time Protocol"
9 WIKIPEDIA, "Ping"
10 Lee, C, "Networked Collaborative Group Cheerleading Technology" 20-23, 2010
11 WIKIPEDIA, "Network Time Protocol"
12 Paik, D, "Effective message synchronization methods for multiplayer online games with map" 24 : 2477-2485, 2008
13 WIKIPEDIA, "ClockSynchronization"
14 Hong, E, "An efficient synchronization mechanism transmission adapting to heterogeneous delay in networked virtual environments" 24-33, 2003