This thesis is an attempt to lay the groundwork for a general theory of desirability in design based in Lacanian psychoanalytic theory. I begin by exploring the distinctions between desirability, usefulness and usability as dimensions of product exper...
This thesis is an attempt to lay the groundwork for a general theory of desirability in design based in Lacanian psychoanalytic theory. I begin by exploring the distinctions between desirability, usefulness and usability as dimensions of product experience, and go on to examine existing approaches to desirability derived from sociology, marketing and aesthetics. Following Klaus Krippendorff, I acknowledge the fundamental role of meaning in the experience of design, but argue for the need to take this ‘semantic turn’ to its full conclusion. I then introduce some basic concepts of psychoanalysis and argue for their utility in the analysis of desirability in design. I go on to outline four categories of the experience of a desirable artefact: meaning, identity, fantasy and ideology. I then discuss how these terms can be applied to both the criticism of design and to design processes, with some expansive examples of the former included, and suggest several possible avenues for future research.
The thesis argues for the necessity of qualitative, socio-cultural approach to desirability based on concepts of desire, signification, identity and fantasy derived from Lacanian psychoanalysis, and emphasises the need for a sharp distinction to be drawn between usability and desirability. It is a strongly theoretical work, but includes examples of practical application wherever possible.