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      A Study on the Performance Comparison of 3D File Formats on the Web

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      https://www.riss.kr/link?id=A106096501

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      다국어 초록 (Multilingual Abstract)

      3D file formats typically include OBJ (Wavefront file format), STL (STereoLithography), and FBX (Filmbox). Each format has limitations depending on its configuration and usage, and supported formats are different depending on the software application....

      3D file formats typically include OBJ (Wavefront file format), STL (STereoLithography), and FBX (Filmbox).
      Each format has limitations depending on its configuration and usage, and supported formats are different depending on the software application. glTF helps uniform integration of 3D file formats and allows for more efficient transmission of large 3D geometry files by organizing them in a binary format. This paper presents explanation on OBJ, FBX, and STL which are major examples of existing 3D file formats. It also explains the concept and characteristics of glTF and compares its performance with other 3D file formats on the web. The loading time and packets of each 3D file format are measured according to the web browser environment by means of Google Chrome, Firefox and Microsoft Edge. Experimental results show that glTF is the most efficient and that it exhibits the best performance. As to STL, relatively excessive traffic was observed. This study is expected to contribute to reducing rendering time on the web as 3D file formats are used.

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      참고문헌 (Reference)

      1 Cheng-Hsien Chen, "Two-level hierarchical Z-Buffer for 3D graphics hardware" II-II, 2002

      2 Zhenhua Zhao, "The simulation of scary robot based on OpenGL and STL" 5429-5432, 2011

      3 S. Kanamori, "Physically Based Rendering of Rainbows under Various Atmospheric Conditions" 39-45, 2010

      4 "IGES"

      5 "IEE Colloquium on 'Binary Image Processing - Techniques and Applications' (Digest No.059)" 0-1, 1991

      6 P. H. Shroff, "Critical rendering path optimizations to reduce the web page loading time" 937-940, 2017

      7 "Autodesk viewer"

      8 "AutoCADDXF"

      9 Geonhee Lee, "A Study on Loading Speed of Web Browser for 3D Object" 55-56, 2018

      1 Cheng-Hsien Chen, "Two-level hierarchical Z-Buffer for 3D graphics hardware" II-II, 2002

      2 Zhenhua Zhao, "The simulation of scary robot based on OpenGL and STL" 5429-5432, 2011

      3 S. Kanamori, "Physically Based Rendering of Rainbows under Various Atmospheric Conditions" 39-45, 2010

      4 "IGES"

      5 "IEE Colloquium on 'Binary Image Processing - Techniques and Applications' (Digest No.059)" 0-1, 1991

      6 P. H. Shroff, "Critical rendering path optimizations to reduce the web page loading time" 937-940, 2017

      7 "Autodesk viewer"

      8 "AutoCADDXF"

      9 Geonhee Lee, "A Study on Loading Speed of Web Browser for 3D Object" 55-56, 2018

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      학술지 이력

      학술지 이력
      연월일 이력구분 이력상세 등재구분
      2027 평가예정 재인증평가 신청대상 (재인증)
      2021-01-01 평가 등재학술지 유지 (재인증) KCI등재
      2018-01-01 평가 등재학술지 선정 (계속평가) KCI등재
      2017-01-01 평가 등재후보학술지 유지 (계속평가) KCI등재후보
      2015-01-01 평가 등재후보학술지 선정 (신규평가) KCI등재후보
      2013-12-26 학회명변경 영문명 : The Institute of Webcasting, Internet and Telecommunication -> The Institute of Internet, Broadcasting and Communication
      2010-06-21 학회명변경 한글명 : 한국인터넷방송통신TV학회 -> 한국인터넷방송통신학회
      영문명 : Institute Of Webcasting, Internet Television And Telecommunication -> The Institute of Webcasting, Internet and Telecommunication
      2005-08-25 학회명변경 한글명 : 한국인터넷방송/TV학회 -> 한국인터넷방송통신TV학회
      영문명 : Institute Of Webcasting, Internet Television And Telecommunication -> Institute Of Webcasting, Internet Television And Telecommunication
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      학술지 인용정보
      기준연도 WOS-KCI 통합IF(2년) KCIF(2년) KCIF(3년)
      2016 0 0 0
      KCIF(4년) KCIF(5년) 중심성지수(3년) 즉시성지수
      0 0 0 0.02
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