As debates in the digital humanities has continued to grow largely across the world since the mid 2000s, there also has been a growing interest in the digital humanities in Korea. In spite of the growing interest in the digital humanities, it is disap...
As debates in the digital humanities has continued to grow largely across the world since the mid 2000s, there also has been a growing interest in the digital humanities in Korea. In spite of the growing interest in the digital humanities, it is disappointing that few researches have been done in Korea. Recently, there has been a lot of discourse about the concept of 'digital humanities' in Korea, but the fact that discussions on what is the specific methodology of digital humanities research have not been active is deeply related to this realistic situation. In fact, digital humanities in Korea is still at an early stage. Therefore, in order to have a complete understanding of digital humanities and to avoid embracing imprudent opinions, we have to approach cautiously so as to remove abstractness from discussions on digital humanities. With this as consideration, it is necessary to epitomize humanities researches in Korea that uses digital platforms in earnest. There are nine cases of digital humanities researches in this paper. Though each case has its own object that distinguishes one case from another cases, digital platforms that they are based on are very similar to one another's. Web Ontology Language, Network Graph Visualization and Media WikiTM are the examples. It's likely that scholars and researchers who want to study digital humanities can reach a better understanding by reading the cases presented in this paper.