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Employee Motivational Factors For the Korean Online Game Industry
Brandon Walcutt,Byeongchai Yang 한국외국어대학교 지식출판콘텐츠원 글로벌경영연구소 2011 글로벌경영연구 = Journal of global business research Vol.23 No.2
Employee motivation is an extremely important issue in Korea’s online game industry where the recruiting and retention of company professionals is a key to survival. This study was conducted with the specific goal of determining the primary motivational factors for Korea’s online game industry workers. Self-perceived motivational factors focus on having interesting/favorable jobs followed by additional rewards/incentives and feelings of contribution. Using a statistical framework, self-actualizing factors such as having an interesting job or feelings of contribution at work were identified as being of higher motivational worth than financial compensation in many cases. However, as workers age, the desire for job security and work/life balance does not outweigh the motivation provided by incentives and salary. This study offers valuable direction to Korean game industry HR managers and executives in designing employment, worker development and retention packages.
VTL(Virtual Testing Lab)을 이용한 Suspension I-arm의 수명예측
박찬웅(Chanwoong Park),손성효(Seonghyo Son),허승진(Seungjin Heo),이병채(Byeongchai Lee),김동석(Dongseok Kim),강오성(Ohsung Kang) 한국자동차공학회 2004 한국자동차공학회 춘 추계 학술대회 논문집 Vol.- No.-
Recently, the virtual test techniques using computer has widely been used to reduce cost and time during vehicle development period. In this paper, we applied this virtual testing method to an analysis of durability performance of suspension system. In order to analyze the fatigue life of suspension components virtually, we need to conduct dynamic simulation, accelerated durability signal processing and fatigue analysis. These processes are dealt in this research procedure and as a suspension component for fatigue analysis I-arm of front suspension has been considered.