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'스콜라' 이용 시 소속기관이 구독 중이 아닌 경우, 오후 4시부터 익일 오전 7시까지 원문보기가 가능합니다.
Kwon Seop(1761~1759) is late Joseon Dynasty"s nobleman who descent from representative noble family based on yulgok school (栗谷學派). However he did not enter into government service, and enjoyed his whole life freely for a poems, journey and so on. So he can made many some kinds of unique works concerning with peculiar experience, which distinguished from one of these day"s general nobleman. For example, among the many precious works there is chronicle record of his dreams which made up with brief memory about dreams, some poetry and respective paintings depicted the scene of dreams. These multi records(74 pieces) of his dreams which contained in the chapter of mong-gi (夢記) in his collection of works accumulated from his teenage to eighty, and that was named monghwa(夢畵) by the comtemporary scholar informally. By the way, monghwa is a good thing to inspect Kwon Seop"s inward thought. Actually Kwon Seop"s life is divided into three times. First time is after 16 years old until twenties, second time is until early fifties, third time is until his death, and monghwa"s contents linked to these separate times. Most of all, the contents of first time contains image of soaring thing concerning with exultant mind as offspring of a distinguished family. But in his 19 years old, he suffered from political fight indirectly as gisa-hwan"guk(己巳換局). And he practically gave up exam for public official and devoted himself to travel the whole country. So the contents of second time"s monghwa is about the journey. By the way, the works in this period reveal not the real memory of journey but the wish for floating around the world, and image of running water. And finally works of third time fot the last of his life, he tried to depict real his place of residence in the country as a ideal land. As the above inquiry, monghwa consist of wish of kwon Seop"s unconsciousness following the period of his life. As it were, Kwon Seop tried to come to a mutual understanding with his unconsciousness by memorization of dreams, and as a matter of fact, these all kind of behavior linked to psychotherapy by himself.
韓國産 頸吻群類 昆蟲은 그간 著者들에 의해 東部亞細亞産과 함께 계속적으로 정리되어 오고 있고 이미 그 개괄적인 체계를 수차 發表한 바 있다. 그동안 문헌입수 및 標本의 추가로 인해 새로이 매미충科에서 4新屬, 2新記綠屬 및 7新種 1新記錄種을 發見하였기에 이에 報告코자 하며, 아울러 매미충科의 系統分類에 도움을 주고자 한다, 새로이 기재되는 種들은 다음과 같다. Koreanopsis koreana Kwon et Lee gen. et sp. nov. 춘향버들매미충(新屬, 新種) Drabescoides nuchalis (Jacobi, 1943) gen. et com. nov. 어리각시매미충(新屬, 新記錄種) Drabescus femoratiformis Kwon et Lee sp. nov. 아기각시 매미충(新種) Futasujinoidella nobilis Kwon et Lee gen. et sp. nov. 닮은두줄매미충(新屬, 新種) Futasujinus koreacola Kwon et Lee sp. nov. 해동매미충(新種) Takagiella hankukensis Kwon et Lee sp. nov. 딱부리매미충(新記錄屬, 新種) Nakaharanus sagittarius Kwon et Lee sp. nov. 뒷창매미충(新記錄屬, 新種) Paralimnoidella elegans Kwon et Lee gen. et sp. nov. 꼬마갈대매미충(新屬, 新種) Recent collections of leafhoppers from Korea have resulted in descriptions of 8 species. Described as new are Koreanopsis koreana gen. et sp. nov., Drabescoides nuchalis gen. et com. nov., Drabescus femoratiformis sp. nov., Futasujinoidella nobilis gen. et sp. nov., Futasujinus koreacola sp. nov., Takagiella hankukensis sp. nov., Nakaharanus sagittarius sp. nov., and Paralimnoidella elegans gen. et sp. nov. Illustrations of genitalic characters are providedfor them.
'스콜라' 이용 시 소속기관이 구독 중이 아닌 경우, 오후 4시부터 익일 오전 7시까지 원문보기가 가능합니다.
Purpose of this research is to find out what kind of Psychological Effects Tae-Kwon-Do Sparring Training can cause to Elementary school Students. The data are collected for 12 weeks. The results are compared between competition anxieties, emotional / psychological anxiety and came up with following 4 conclusions below. 1. Tae-Kwon-Do sparring competition training effectively decreased participant's anxiety level(p<.05). 2. Tae-Kwon-Do Sparring Competition training also reduced physical anxiety level(p<.001). 3. Tae-Kwon-Do sparring competition increased participant's self-confidence(p<.001). 4. Tae-Kwon-Do sparring competition training decreased most pessimistic mental health factors such as anger, depression, tiredness, confusion, and emotional disability. However it did increased vital power of participants. In conclusion, participants who participate in sparring competition training only had positive outcomes in the end. It was easy to notice that participant's anxiety levels were down and they were mentally healthier than before. Through the research, we also noticed physiological improvements of participants after 12 weeks of training and improved social abilities as well.
권정생은 한평생 병고와 싸우면서도 동화작가로서 치열하게 작품 활동을 했다. 이와 같은 강한 의지력과 치열한 작가 정신 때문인지 당대 다른 동화 작가들에 비해 그의 삶과 문학에 대한 연구가 비교적 많이 이뤄진 편이다. 하지만 양적으로 방대한 연구 결과에 비해 상대적으로 그의 작품에 대한 깊이 있는 연구가 아직까지 제대로 이뤄지지 않고 있다는 비판도 제기되고 있다. 그런 점에 착안하여 권정생의 첫 번째 동화집, 강아지똥(1974)에 수록된 그의 초기 단편동화들에 나타난 문학 형식적 특징 중에서 지금까지의 기존 연구들에서 상대적으로 간과되었던 플롯과 서사 양상에 대해 구체적으로 살펴보고자 하였다. 우선, 권정생은 초기 단편동화들에서 일상에서 흔히 지나치기 쉬운 하찮은 존재들에게까지 미치는 생명 존중의 의식을 나타내기 위해 ‘비극적 플롯'을 선택하였다. ‘비극적 플롯'이야말로 원죄적 존재를 자각하며 자기희생을 통해 ‘죽음'을 극복하는 실천적 사랑의 삶을 지향한다는 점에서 그의 주제의식을 구현할 수 있는 가장 효과적인 서사 방식이기 때문일 것이다. 한편, 권정생은 초기 단편동화들에서 그의 주요 작중 등장인물들을 대체로 ‘고아'로 설정하였다. 이러한 그의 ‘고아 유형'을 세분화시키면 ‘태어나자마자 고아가 된 유형', ‘한시적 고아 유형', ‘중간에 고아가 되는 유형' 등 크게 세 유형으로 나눌 수 있다. 이 중에서 특히 ‘중간에 고아가 되는 유형'과 ‘태어나자마자 고아가 된 유형'이 자주 등장하는데, 이것은 일제강점기와 한국전쟁을 직접 겪은 작가의 개인사와 일맥상통한다는 점에서 당대 시대적 현실을 반영한 결과라 할 수 있다. 또한, 권정생의 초기 동화들에는 주제의식을 확장시키고 깊이 있게 표출하기 위해 ‘상호텍스트성'의 서사 방식이 자주 활용되고 있다. 주로 옛이야기, 전래동요, 성서에 나오는 이야기 등을 액자식 구성으로 보여주었다. 그중에서 특히 성서에 나오는 이야기를 동화속에서 자주 제시한 것은 평생 기독교인으로 살아온 그의 삶과 깊은 관련성이 있다고 할 수 있다. 끝으로 권정생은 다양한 알레고리를 활용하여 비참한 현실과 함께 이상적이며 영원한 삶을 나타낸 작가이다. 그의 초기 동화들에서 ‘별', ‘하늘', ‘달나라'를 통해 영원한 삶을 나타낸 반면, ‘시궁창', ‘눈길', ‘땅'을 통해 비참한 현실을 형상화하였음을 알 수 있었다. Despite a serious lifelong illness, Kwon Jeong Saeng tried intensely to write fairy stories for children literature before he died in 2007. More studies have been conducted on his life and work than those of other contemporary writers, perhaps as a result of his strong will and intense struggle to be a good writer. However, some critics say that the quality of studies on his works is not adequate. This paper aims to study narrative elements such as plot, intertextuality, and allegory in early short fairy stories from Kwon Jeong Saeng's first anthology, Puppy Poo(1974), which has not been well researched by previous studies. Kwon Jeong Saeng used the tragic plot to show his respect for the lives of insignificant characters whose existence could be easily ignored. The tragic plot is the most effective narrative mode to realize the theme of practical love to overcome death through the self-sacrifice and the consciousness of original sin. Most of the main characters in Kwon Jeong Saeng's early short fairy stories are orphans. They fall into three types: born orphans, temporary orphans, and orphans who lost their parents during their lives. Among these types, orphans who lost their parents during their lives appeared most frequently. They represent his tragic life, since he had similar experiences during the period of Japanese colonial rule and the Korean War. In other words, we can say that his early short fairy stories reflect the spirit of the age and his personal experience. Kwon Jeong Saeng also used intertextuality frequently in his early stories, using folk tales, traditional folk songs, and stories from the Bible. His usage of many bible stories in his fairy stories reflects his Christianity. Finally, he used allegory to represent both the tragic reality on earth and the idealistic eternal life in heaven. Eternal life is represented by words like “star,” “sky” and “moon,” while the tragic reality is represented by words like “ditch,” “snowy road,” and “land.”
『입학도설』의 도상에 관한 연구는 대략 세 가지 방면의 연구와 관련된다. 그것은 첫째 도에 표상된 의미의 세계, 둘째 도에 관련된 영상도식적 능력의 형성과 그에 입각한 인지적 구도와 내용, 셋째 도상 자체의 도상학적 특징 등이다. 본 연구에서는 첫째 방면을 제외한 나머지 방면의 연구는 아직 시도된 바가 거의 없으므로, 도와 관련된 연구의 영역을 화장하기 위하여 기초적 고찰을 시도한 것이다. 그 기초적 내용이란 우선 도자료를 문서자료들과 구별된 영역으로 독립시킬 수 있는 가능성, 도 제작의 역사에서『입학도설』의 위상과 그 영향과 맥락을 고찰한 것이다. 이 고찰을 통해서『입학도설』의 주제와 원리의 계승, 그리고 도상 형태의 계승과 응용 내지발전의 사실을 밝히고자 했다. 『입학도설』의 주제와 원리의 계승에 관한 고찰은 『입학도설』 이후 조선 말기까지 제작된 도 자료들을 대상으로 삼아았고, 그 결과 『입학도설』의 주제 원리는 물론 도상 형태의 계승이 시대를 이어가면서 여러 학자들에 의하여 이루어졌음을 확인했다. 그 주제와 원리는 '천인합일', '경학', '체용관' 등에 관한 것이고, 도상 형태의 계승 응용발전에 관한 사항은 「천명도」의 형태에 관한 분석과 연관된 것이다. 이상에서 살핀 내용에 따라서 다음과 같은 권근의 『입학도설』의 의의를 밝힐 수 있다. 첫째, 권근의 『입학도설』은 조선 시대 유학자들의 도상 제작의 효시로서 경전의 원리와 철학적 원리들의 도상적 표현의 기초가 되는 도상 형식들을 제시하였다. 둘째, 천인합일의 이념으로 일관함으로써 천인합일적 이념의 구현을 위한 도상 내지 도설집의 제작의 효시가 되었다. 셋째, 『입학도설』의 다양한 그림들은 도상의 방법을 통해서 유교 이념 내지 경전의 이념을 표시함으로써 유교 이해를 위한 영상도식적 형태의 원형이 되었다. 넷째 그 밖에 체용론에 입각한 경전의 내용 체계화라든가, 유교 이념 실천의 원리 체계화는 이후 유학자들의 도의 구성에서 중요한 원리로 계승되었다. 다섯째 권근의 도 제작의 태도는 賓主 즉 主客의 구별을 확실하게 함으로써 관찰자와 대상의 관계를 구별하는 점이 특징이며, 후대의 도 제작자들도 계승하였다. This is a study on Confucian Diagrams and Explain for Beginner which was made by Kwon Kun in the early Chosun Dynasty and proposes way of fundamental research for three aspects of developed studies on these Confucian diagrams. The first aspect is a field of meaning depicted on the diagrams, the second related to construction of image scheme and cognition, and the third iconographic features of diagrams. Being considered that except the firstthe rest have not been studied yet, this study as a fundamental research about Confucian diagrams is started in order to activate these studies. The items of fundamental research are as follow : The first is to define a possibility to divide the study of Confucian diagrams as a new and different field from the studies of Confucianism which have been tried on the base of literal materials. The others are for redefinition of the academic phase of Kwon's Confucian Diagrams and Explain for Beginneron the historical context of Confucianism for the time of Chosun Dynasty, and about the composition of the context of making Confucian diagrams. Therefore the main ideal theme of Confucian Diagrams and Explain for Beginner and principles for making diagrams are researched and cases of their accession and application by other Confucian scholars are researched, too. The main theme of Kwon's Confucian Diagrams and Explain for Beginner is oneness of Heaven and man, and other principles are 'the theoretical viewpoint based on entity and its operation' and some ones related to the learning of Confucian classics. Many Confucian diagrams made after Confucian Diagrams and Explain for Beginner till the close of Chosun Dynasty are showing the fact that Kwon's themes and principles were accessed and applied by many other Confucian scholars. And Diagrams of Heavenly Order made by some other Confucians after Kwon, also shows that many ideas and icons of Kwon's were accepted and applied. In conclusion, Confucian Diagrams and Explain for Beginner was the beginning of making Confucian diagrams and proposed many new and different icons and ideas of Korean Confucian diagrams from Chinese ones. For the first time of East Asian Confucianism it has been made with the total theme of oneness of Heaven and man. Various icons of the diagrams had becomethe fundamentals of image schema for the cognition and understanding of Confucianism. Kwon's themes and principles have given important standards to the later Confucian scholars in the making of diagrams.
'스콜라' 이용 시 소속기관이 구독 중이 아닌 경우, 오후 4시부터 익일 오전 7시까지 원문보기가 가능합니다.
Kwon Jeong-saeng(09/10/1936-05/17/2007) is the first election to the Christian Children's Literature in 1969 "Puppy shit". And he won in 1971 in Daegu daily newspaper "Baby sheep and shadow". Also he is elected to Chosun Ilbo Literary New Year 1973 "Cotton jacket and mom" stands for in the way of children's literature. After, Kwon Jeong-saeng receives recognition literature representing children in Korea. Looked at the history and characteristics of discourse analysis and narrative structure of the epic work aspects, which have to work around the "Cotton jacket and mom" of Kwon Jeong-saeng study. Says the format of the time talking to imitate the first second epic than the perspective of the primary concepts of the traditional concept of the epic poem mentioned in this paper. Take the time and order of work from Chapter 1 to Chapter 10, which describes a long history, from the 1910s to the 1960s. And can be seen as a narrative technique chosen to suit the child's eye level is configured as a net result of the acts and historical events. This story describes, in the form at the root of our modern history is recognized and the following Kwon Jeong-saeng. First, is that the historical time of a contemplative time, ranging from Japanese occupation troops in the Vietnam War Kwon Jeong-saeng records. Chapter 10 is also expressed in short sentences longer than 300 historical time, although the prose of julgeul format, was able to see the other as epic poem. Second, the story is that the narrative of the historical events that have suffered misfortune and suffering of our people have their own family members. Can be seen as an appropriate way to be able to reflect on the epic history of the nation over the issue of the individual is a story that describes the transformation of individuals, called the grand narrative of national history.
Bargain shopping provides financial benefits and psychological pleasure to shoppers. Bargain shopping is fundamentally responsive behavior in that shoppers respond to various deals offered by retailers or manufacturers in the form of coupons, in-store discounts, or rebates. No matter how actively shoppers search, there are no deals available unless manufacturers or retailers offer them. This type of bargain shopping is found in most countries in the world that adopt market economy system. Haggling is another form of bargain shopping, which involves a process of direct and active price negotiation between a shopper (i.e., buyer) and a seller. Haggling is rarely found in institutionalized retail systems of Western countries. In Asian countries such as South Korea, it is customary to negotiate for lower price not only with street vendors or in free-standing stores in traditional market places but also in the conventional retail stores located in metropolitan shopping areas. In Korea, even foreign travelers are often advised not to buy at the initial offer price. The travelers experience difficulties negotiating with sellers because they rarely have such haggling experience in their own cultures. We view haggling as another form of bargain shopping that is uniquely observed in Asian cultures. However, it has been hardly researched in mainstream marketing literature. The purpose of our study is to explore the nature of haggling experience from a shopper's perspective. Uncovering the underlying dynamics of the haggling process will provide rich insights into the understanding of retail markets of Asian countries. A qualitative interview was conducted with eighteen individuals who were known as or who reported to be a good haggler. Ten participants were male and the rest were female. Participants' age raged from 20 to 27 years old. Fourteen were college students and all but one were Koreans. Interviews were conducted in Korean except for the one international exchange student. Semi-structured interviews were conducted for about an hour with each individual. Data included their experiences of shopping including haggling, strategies to obtain good deals, and feelings of bargaining. Interviews were audio-recorded and transcribed verbatim. Data were analyzed with open coding and a focused coding method. Participants reported they haggled over the price of various goods including clothes, consumer electronics, and mobile phone in various retail shops except for department stores and high-end brand stores. Even the foreign participant mentioned they haggled with sellers otherwise she would have felt being ripped off. The first theme emerged is that haggling is grounded on consumer's shopping capital. It seems natural for Korean participants to engage in the price negotiation. They had informally learned effective haggling from their parents and older siblings during their childhood and from peers and friends after they grew up. They reported that they learned to haggle otherwise they would be overcharged. They develop various skills based on their own and other shoppers' experiences. This learning process reflects the role of shopping capital in haggling, context-specific form of human capital (Kwon & Kwon, 2007; Ratchford, 2001). Consumers hold various levels of shopping capital. Shoppers employ different shopping strategies to maximize their shopping value depending on the degree of the possession of shopping capital (Kwon & Kwon, 2013). Likewise, haggling is bargain shopping that utilizes their holdings of shopping capital for financial benefits. Hagglers negotiate for better prices using the knowledge and skills that they obtained, accumulated, and updated over time. Hagglers hold a set of skills, such as pretending not to have much interest, or starting from an unreasonably low price and going upward rather than downward in negotiation. The shopping capital applied in this type of haggling is considered as general, including product knowledge, retail system, and price and promotion information, which is transferrable to other shopping contexts. Competitive disposition was observed in haggling drawing upon shopping capital. These hagglers stated that they felt a sense of accomplishment and had a pride of having expertise and control over the negotiation process. One participant mentioned haggling as a “zero-sum game.” Haggling is to buy at the lowest possible price and win over the seller or other shoppers. The second theme emerged is that haggling is grounded on consumer's relationshiporiented disposition. The focus of relationship-oriented haggler was less on their expertise and shopping knowledge. They pursued good deals drawing upon the relationships established over time and/or the feelings of closeness and relatedness with the sellers at the point of sales. This type of hagglers makes conscious efforts to build and maintain good relations with the sellers of the stores that they patronize. Participants stated that they sometimes stop by the store just to say hi. The recommended the store to friends and brought it up to the sellers on their next visit. In the case of shopping at a new store, they tried to make good impressions by smiling, having good manners, or talking kindly to the seller. One participants stated that he tried to create a sense of connection with the seller by asking personal questions: “where are you from?” “What high school did you go to?” “Where do you live now?” “Do you watch X drama?” This feeling of connection provides the foundation for friendly negotiation and makes it difficult for the seller to say no to their request for discount. Cooperative disposition was observed in relationship-oriented haggling. These hagglers view the negotiation process as a way of obtaining the outcome that benefits both parties (i.e., shoppers and sellers). The lowest possible price is not the goal of their negotiation. Their goal is to reach the optimal price point that is cheap enough for the shopper and, at the same time, that yields a reasonable profit to the seller as well. Seeking for the mutual interest is the most distinctive aspect of this deal shopping, in contrast to the competitive disposition of shopping capital-based hagglers. Relationship-oriented hagglers emphasized the importance of trust. Even in the stores that they visit first time, the hagglers determine whether they can trust the seller based on their appearance and manners of conversation. Feelings of trust appear to be the necessary condition to proceed to the negotiation process in pursuit of reaching at the price point that benefits both parties. This cooperative disposition of haggling reflects the value of Asian culture emphasizing the harmony and interdependence among the members of a social system. The two types of haggling discussed above, the competitive shopping capital-based and the cooperative relationship-oriented haggling, should not be understood as mutually exclusive categories. Although some participants showed a strong tendency of one or the other category, a good number of participants appeared to take hybrid approaches of a goal-driven competitive disposition and, at the same time, being considerate of the seller's interest. The findings present implications for understanding the intertwining nature of global and local consumption. The former type of haggling is based on the human capital that is applicable in the global consumption context as well as in multi-shopping channels. Savvy shoppers from any corner of the world would shop at global shopping sites (e.g., Amazon.com) based on their shopping capital. They also adeptly shop while traveling abroad. On the other hand, the latter type of haggling is based on performance of interpersonal communication in the local shopping context, mostly at brick-and-mortar retail stores that adopt free-price system. Because this distinctive type of haggling requires face-to-face contact, it is mainly applicable to local shopping experience. However, some online shopping sites began allowing price negotiation through chat rooms, we believe that the utility of relationship-oriented haggling would be more extensive in the global context in the future, which warrants further studies. Our study is one of the first scholarly efforts that attempt to explore the nature of price haggling in retail contexts. The two distinctive approaches of price negotiation appear to utilize different sources of expertise and have different assumptions based on and goals to achieve. These findings of Korean retail market can provide a foundational understanding toward more broad explorations of unique haggling behaviors in various Asian cultures. More future research is suggested in other Asian countries related to this topic.
A comprehensive simulation software package was developed in C base on the work done by Yeadon et al.(1990) and Kwon (1993a) in the aim of making it easy to apply the experimental simulation technigues to the human airborne movement studies. This package consists of 3 programs: simulation variable computation program (PREP), simulation program (SIM) and the 3-dimensional graphic program (3DMAN). All programs are driven by an easy-to-use menu system and written compatible to KWON3D Motion Analysis Package Version 2.1 (Kwon, 1993b). Program PREP consists of 4 menus: `Edit Data´, `Prepare´ `Angular Momentum´ and `Optimization´. The `Edit Data´ environment is an editor for the lengths of the segments and body lines. The `Prepare´ menu computes the internal orientation angles of the segments while the `Angular Momentum´ menu computes the mean airborne angular momentum of the body and other initial conditions such as the initial position and velocity of the body CM and the initial external orientation of the body. The `Optimization´ menu performs angular momentum optimization proposed by Kwon (1993a). A geometric 15-segment body model - Yeadon-Kwon model (Kwon, 1993b) - with at most 38 degrees of freedom including 3 external orientation angles (somersault, inclination and twist angles) was employed to compute the simulation variables. SIM consists of 2 menus: `Edit Angles´ and `Simulate´. The `Edit Angles´ environment is an editor for the internal orientation angles of the segments. Users can intentionally manipulate the internal orientation angles for the simulation of modified trials. The program displays time-angle curves segment by segment. The `Simulate´ menu actually performs simulation. The initial conditions can be directly manipulated in the program menu environment. The simulation program was tested by several theoretical configurations to screen out the flaws in the theory and to isolate coding mistakes. The simulated results were compared with the predicted results and the program showed good agreements between the simulated results and the theoretical predictions. The simulation program was then applied to several gymnastic maneuvers and springboard dives for testing. 3DMAN was developed in the extension of the traditional `Stick Figure´ graphics. The program is segment-oriented and the 3-D shape of each segment is defined defined independently in a graphic model file to allow the users to use different body models with different, combinations of segments. The model file was designed easy to edit so as to allow the users to change the graphic model easily to meet their specific needs. The graphic model file can be edited using any text editor such as `EDIT´ of DOS. Once the `3-D Graphics´ option is activated followed by the registration of the graphic model files, the program draws the 3-D shapes of the segments whose model files are registered. All the graphics-related menus including registration of the segment graphic model files are accessible within the graphic environment.
영상의 질을 평가하는 대표적인 측도로 엔트로피와 평균밝기오차 절대값 등이 있다. 일반적으로 엔트로피는 영상의 세세한 부분에 대한 표현 정확도를 나타내는 곳에 사용되고, 평균밝기오차 절대값은 전체 영상에 있어서 밝기 변화를 나타내는 데 주로 사용되고 있다. 이 이외에도 최근 Kwon은 엔트로피나 평균밝기오차 절대값이 임계화를 위한 측도로서는 의미가 있으나 절대적 기준이라는 보장은 없다고 지적하고 새로운 영상 질 측도를 제안하였다. 본 논문에서는 Kwon이 제안한 영상 질 측도가 갖는 문제점을 검토하고 이를 바탕으로 개선된 영상 질 지표를 제안하고 이를 그레이 영상의 이진화 과정에 적용한다. 끝으로, 9개의 시험 영상에 대하여 컴퓨터 모의실험을 수행하여 기존 기법, 즉 오츠 기법 및 Kwon의 영상 질 평가 측도와의 정량적 그리고 정성적 성능 비교 및 검토를 통하여 제안된 지표의 효용성을 보인다. As the most representative measures evaluating for the quality of images, there are entropy and absolute mean brightness error(AMBE), and etc. In general, entropy is used to measure the richness in details of the image and the AMBE mainly used for providing a change in the image global appearance. In addition to these, Kwon recently proposed a new image quality measure(IQM) on the basis of assumption that even though the entropy and AMBE are good indexes for thresholding of images but not absolute ones. In this paper, we propose an advanced image quality index(AIQI) based on Kwon's IQM and apply it to binalization of gray images. Finally, the effectiveness of AIQI is demonstrated by quantitative and qualitative performance comparison with results obtained by the computer simulation on well-known nine test images with those of Otsu's method and IQM-based method.
최근 근대문학 연구는 다양한 학문 분야와 결합된 학제적 연구로 그 경계가 한층 확장되고 있다. 이러한 학문적 동향을 참조하여 이 논문은 문학과 정신의학 간의 학제적 연구를 시도하고 있다. 구체적으로 어떤 문인보다도 정신질환의 문제를 집중적으로 표출했던 소설가 권도옥(1959∼1998)의 작품세계에 대한 탐구가 이 논문의 목적이다. 권도옥은 스스로의 정신질환을 자신의 작품에 그대로 드러내면서 독특한 작품세계를 보여주고 있다. 한국현대소설사를 통해 권도옥의 소설만큼 정신질환의 문제가 소설 속에 집중적으로 구현된 경우는 찾아볼 수 없다. 권도옥은 다른 환자들과의 대화, 의사와의 상담 등의 다양한 정신질환 치료의 과정과 방법을 소설로 형상화하고 있다. 이러한 과정은 곧 소설을 통해 자신의 정신질환을 치열하게 응시하는 것이기도 했다. 이러한 노력에도 불구하고 결국 권도옥은 1998년 자살했다. 그의 자살은 소설 쓰기를 통한 정신질환의 해결이 결국 실패에 이른 한 실례로 기억되고 탐구되어야 한다. 이러한 의미에서, 권도옥의 소설은 문학과 정신병, 정신질환의 연관성을 탐문하는 소중한 임상자료 역할을 수행할 수 있을 것으로 기대된다. Recent studies on Modern Literature have moved onto Interdisciplinary study which is combined with other various fields of study. With reference to this tendency of study, this thesis tries an Interdisciplinary study between literature and psychologic medicine. This thesis focuses on a female writer, Kwon, Do-ok, who killed herself at the age of forty in 1998. Kwon, Do-ok dealt with problems such as mental diseases and impulse of suicide in her only novel. This means that she tried to objectify and stare at her own mental diseases through writing her novels. Throughout the history of Korean Modern Novels, there aren`t any other novels that concentrate upon mental problems more than her novels. Kwon, Do-ok showed various processes and methods of medical treatments for mental diseases including conversations with other patients and interviews with psychiatrists in her novels. Especially since she started to have her mental breakdown, her novels focused much more on mental diseases and the impulse of suicide. In spite of these struggles, she eventually killed herself in 1998. Her suicide will be remembered as an example that the trials to overcome the mental disease by creative activities like writing a novel finally failed. However, because of her suicide itself, Kwon, Do-ok`s novels can be read as precious clinicaldata for the study of the relations between literature and mental disease or mental problems.