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대학생들의 라이프스타일이 여가경험과 여가지속에 미치는 영향
공성배(Kong, Seong-Bae),김보겸(Kim, Bo-Kyoum),박성배(Park, Seong-Bae),김종길(Kim, Jong-Kil) 한국체육과학회 2013 한국체육과학회지 Vol.22 No.4
The purpose of the study was to find the effect of University students’ lifestyle on leisure experience and continuance intention. The study set up 229 University students from Kyunggi province. The study distributed questionnaires directly and carried out self-administration method. The study carried out statistical analysis with SPSS WIN 18.0 and exploratory factor analysis. The results of the study were as follows. First, social activity-oriented-type and traditionalism type sub factors of life-style had positive effect on leisure experience. Second, social activity-oriented type sub factor of life-style had positive effect on leisure continuence intention. Third, escape from the routine, efficacy perception, and ego-identification sub factors of leisure experience had positive effect on leisure continuance intention.
종합격투기에 대한 미디어 시청동기가 수련생들의 시청몰입 및 대회참가욕구에 미치는 영향
공성배(Kong, Seong-Bae),한대호(Han, Dae-Ho),김보겸(Kim, Bo-Kyoum) 한국체육과학회 2015 한국체육과학회지 Vol.24 No.4
The purpose of this study is to find the effect of Mixed Martial Arts(MMA) media watching motivation on trainee’s watching flow and competition participation needs. To test this, 307 Mixed Martial Arts trainees from Seoul, Kyunggi, and Incheon province are sampled by using purposive sampling method. The resulting data were processed by means of frequency analysis, exploratory factor analysis, reliability analysis, correlation analysis, and multiple regression analysis using SPSS 18.0 program. Results derived from the researches based on the aforementioned methods and data analyses are as follows: First, vicarious gratification, time spending, social transaction, and amusement pursuit which are sub factor of media watching motivation had positive effect on reality sub factor of watching flow; vicarious gratification, time spending, and social transaction had positive effect on involvement; vicarious gratification, time spending, and amusement pursuit had positive effect on curiosity; amusement pursuit, vicarious gratification, and time spending had positive effect on pleasure. Second, vicarious gratification and time spending which are sub factor of media watching motivation had positive effect on competition participation needs. Third, involvement, reality, curiosity and pleasure sub factors of watching flow had positive effect on competition participation needs.
여가스포츠 참여자의 의사결정균형이 운동몰입과 운동결과기대에 미치는 영향
공성배(Kong, Seong-Bae),박정훈(Park, Jeong-Hun),김보겸(Kim, Bo-Kyoum) 한국체육과학회 2015 한국체육과학회지 Vol.24 No.3
This study was designed to find the effect of leisure sports participants’ decisional balance on exercise flow and expected exercise results. To test this, 293 participants, more than 20 years old, were sampled from Kyunggi and Incheon province. The resulting data were processed by means of frequency analysis, exploratory factor analysis, correlation analysis, and multiple regression analysis using SPSS 18.0 program. Results derived from the researches based on the aforementioned methods and data analyses are as follows; First, exercise benefit which is sub factor of decisional balance had positive effect on exercise flow. Second, exercise benefit which is sub factor of decisional balance had positive effect on expected exercise results. Third, exercise flow had positive effect on expected exercise results through leisure sports participants’ decisional balance.
피트니스센터 회원들의 운동에 대한 의사결정균형과 여가만족 및 삶의 질의 인과관계
공성배(Kong, Seong-Bae),김보겸(Kim, Bo-Kyoum) 한국체육과학회 2016 한국체육과학회지 Vol.25 No.4
This study was designed to find the relationship between decisional balance, leisure satisfaction, and quality of life in fitness center members. To test this, 255 fitness center members were sampled in Seoul, Korea. The resulting data were processed by means of frequency analysis, exploratory factor analysis, correlation analysis, and multiple regression analysis by using SPSS 18.0 program. Results derived from the researches based on the aforementioned methods and data analyses are as follows: First, benefit of exercise which is sub factor of decisional balance had positive effect on internal and external satisfaction sub factors of leisure satisfaction. Second, benefit of exercise sub factor of decisional balance had positive effect on leisure background, family background, and social background all sub factors of quality of life. Meanwhile, lose of exercise sub factor of decisional balance had positive effect on leisure background and social background. Third, internal and external satisfaction sub factors of leisure satisfaction had positive effect on leisure background, family background, and social background all sub factors of quality of life.
여가스포츠 참여대학생의 자기결정성과 여가만족, 여가지속간의 구조적 관계
공성배(Kong, Seong-Bae),노동연(Roh, Dong-Yun),한대호(Han, Dae-Ho),김보겸(Kim, Bo-Kyoum) 한국체육과학회 2015 한국체육과학회지 Vol.24 No.2
This study examined the structural relationship among self-determination, leisure satisfaction and leisure continuance in University students’ leisure sports participation. 284 University students were sampled from Yongin City in Gyeonggido by using convenient sampling method. To accomplish research purpose, SPSS 18.0(frequency, factor, reliability, correlation analysis) and AMOS 18.0(structural equation modeling) programs are used. Results derived from the researches based on the aforementioned methods and data analyses are as follows: First, relationship, competence, and autonomy which are sub factors of self-determination had positive effect on leisure satisfaction. Second, relationship, competence, and autonomy which are sub factors of self-determination had positive effect on leisure continuance. Third, fun, excitement, pleasure, impressiveness, and vitality which are sub factors of leisure satisfaction had positive effect on leisure continuance.
종합격투기 수련생들의 열정이 수련만족 및 대회참가의도에 미치는 영향
공성배(Kong, Seong-Bae),한대호(Han, Dae-Ho),박성배(Park, Seong-Bae),김종철(Kim, Jong-Chul) 한국체육과학회 2015 한국체육과학회지 Vol.24 No.1
This study examined the effect of Mixed-martial Arts trainee’s passion on training satisfaction and contest participation intention. The research was made with 330 trainees from martial arts gym which are located in Seoul, Kyunggi, and Incheon province. Survey data were collected through survey questionnaires and were analyzed with SPSS 18.0 programs. The results of this study based on above methods and procedures were as followings. First, compulsion and harmony passion which are sub factors of passion had positive effect on physical and social satisfaction which are sub factors of training satisfaction. Meanwhile, harmony passion sub factor of passion had positive effect on social satisfaction. Second, compulsion and harmony passion sub factors of passion had positive effect on contest participation intention. Third, physical and social satisfaction sub factors of training satisfaction had positive effect on contest participation intention.
대학생들의 여가스포츠 재미요인과 여가경험이 운동중독에 미치는 영향
공성배(Kong, Seong-Bae),박정훈(Park, Jeong-Hun),김보겸(Kim, Bo-Kyoum) 한국체육과학회 2015 한국체육과학회지 Vol.24 No.6
The purpose of this study is to find out the effect of enjoyment factors and leisure experience. To test this, 403 University student who have participated in leisure sports in Sungnam, Kyunggi province are sampled by using convenient sampling method. The resulting data were processed by means of frequency analysis, exploratory factor analysis, reliability analysis, correlation analysis, and multiple regression analysis using SPSS 18.0 program. Results derived from the researches based on the aforementioned methods and data analyses are as follows: First, competence and exercise benefit which are sub factors of enjoyment factors had positive effect on all sub factors of exercise addiction(exercise withdrawal symptom, exercise needs, emotional attachment). Meanwhile, interpersonal relation sub factor of leisure experience had positive effect on exercise withdrawal symptom and emotional attachment sub factors of exercise addiction. Second, self-affirmation and social relations sub factors of leisure experience had positive effect on all factors of exercise addiction(exercise withdrawal symptom, exercise needs, emotional attachment). While escape routine and efficacy awareness had positive effect on exercise needs, emotional attachment in order.
공성배(Kong, Seong-Bae),이재주(Lee, Jae-Joo),정진배(Jeong, Jin-Bae) 한국체육과학회 2021 한국체육과학회지 Vol.30 No.1
This study was designed to find the relationship between professional Ssireum players’ passion, self-efficacy and exercise flow. To test this 148 professional Ssireum players are sampled. The resulting data were processed by means of frequency analysis, confirmatory factor analysis, correlation analysis, structure modeling analysis using SPSS 21.0, AMOS 21.0 version program. Results derived from the researches based on the aforementioned methods and data analyses are as follows: First, professional Ssireum players passion had positive effect on self-efficacy. Second, professional Ssireum players passion had positive effect on exercise flow. Third, professional Ssireum players self-efficacy had positive effect on exercise flow.
여가에 대한 스마트폰 정보탐색과 이용만족 및 지속이용의도와의 관계
공성배(Kong, Seong-Bae) 한국체육과학회 2014 한국체육과학회지 Vol.23 No.3
This study examined the relationship between smartphone information searching for leisure, user satisfaction, and continued usage intention. The research was made with 263 students from University which are located in Suwon, Kyunggi province. Survey data were collected through survey questionnaires and were analyzed with SPSS 18.0 programs. The results of this study based on above methods and procedures were as followings. First, smartphone information searching for leisure had positive effect on user satisfaction. Second, smartphone information searching for leisure had positive effect on continued usage intention. Third, user satisfaction had positive effect on continued usage intention.
대학생들의 여가활동관여도가 여가경험 및 행복감에 미치는 영향
공성배(Kong, Seong-Bae) 한국체육과학회 2014 한국체육과학회지 Vol.23 No.2
The study examined the effect of University students" leisure activity involvement on leisure experience and happiness. The research was made with 311 students from 3 Universities which are located in Suwon Kyunggi province. Survey data were collected through survey questionnaires and were analyzed with SPSS 18.0 programs. The results of this study based on above methods and procedures were as followings. First, pleasure/realizing importance and self-expression will which are sub factors of leisure activity involvement had positive effect on leisure experience. Second, pleasure/realizing importance and self-expression will which are sub factors of leisure activity involvement had positive effect on happiness. Third, leisure experience had positive effect on happiness.