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최성윤,채상원,한영신,이칠기 한국시뮬레이션학회 2003 한국시뮬레이션학회 논문지 Vol.12 No.3
The flight simulator should be made like a actual flight. For the scene of sight, instrument should show the condition of flight and the pilot should catch the altitude, speed, pose and rate of lift of the airplane. The paper describes 3D flight visual training program of driving airplane in practice. It is for beginners using joystick in PC, implements airplane physical equations. And it uses rendering technology to implement vision parts of flying object.