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      • 유아 그림동화책에 나타난 성 역할 분석

        조한숙,문혁준 가톨릭대학교 생활과학연구소 2002 생활과학연구논집 Vol.22 No.1

        The purpose of study is to analyse the sex-role stereotyping for male and female character in the picture fairy tale, and to supply a fundamental data to help the early childhood have an equal sex-role character. The results are as follows: First, among the characters in the picture fairy tales, the most popular gender is neuter and the next one is female, and male in sentences, but male, neuter and female in the picture. Second, the most popular gender for the main character is male and the next one is neuter and female. Third, as a result of the analysis on the subjects for gender with the sentences and the picture stories in the fairy tales, 「Problem-solving capability·Creativity」, 「Wisdom·Knowledge」, 「Nature·Love of animals」 are emphasized for male and female in the sentences, but 「Problem-solving capability·Creativity」 for male and 「Nature·Love of animals」 for female in the picture book. Forth, as a result of analysis on the job tendency of male and female adults in the picture fairy tales, males appears to engage in various kinds of jobs. On the other hand, female is usually described as mostly house wives in the limited jobs. Fifth, in the picture fairy tales, male adults often appear to engage in social jobs, but female adults in household affairs. Male children usually do dynamic activities, but female children do static work. Sixth, as a result of analysis on the activity place outdoors and indoor for the main character, hero tends to act outdoor more often than heroine.

      • 蹴球競技內容에 關한 硏究 : 攻擊形態, Shooting, 得點內容을 中心으로

        李漢赫,崔永根 경희대학교 체육대학 한국체육과학연구소 1982 體育學論文集 Vol.10 No.-

        Upon the investigation and analysis of the contetents of the pattern of the attack, the shooting, the matters related to the advantages, the contents of score, etc. centering 38 games in total games against 12 teams participated International Soccer Meets of Presidential Cuptaking game held in 1981, I was able to obtain the following conclusion. 1. It was shown that the Dribbling attack was average 6.3 times per game in West German Team, average 6.1 times per game in Brazilian team, average 5.8 times per game in Urugay team, and 2.6 times per game in Thailand Team, showing the lowest frequency. 2. The passing attack was as follows : In case of short pass : 12.5 times per one game in Indonesian Team, In case of long pass : 4.4 times per one game in Japanese Team, In case of heading pass : 9.5 times respectively in Marta team and Switzerland team, In case of centering pass : 4.6 times per one game in French team, As a whole, it was shown that the short pass was made most and heading pass was made least. 3. Among the set play attacks being mader per game as a average, Free Kick attack was 20 times in Argentina Team and Switzerland Team, Throwing attack was 20.1 times in Korean Team, Corner kicks was 6 times in West German Team and Argentina Team, showing the great number, As a whole, it washown that there were many free kicks and on the contrary, there was little frequancy of Corner Kick attacks. 4. The relation connecting to shooting by Dribbling attack and Pass attack per game as an average was 64.0 % in Malaisian Team, 60.3% in Urugay tea, and 59.8%. in West Germany Team, The relation connecting to shooting by set play was 21.6% in West Germany Team.16.7% in Indonesian Team, 13.4% in Thailand Team, showing shooting rate is high in case of individual play than see play attack. 5. The rate of scoring of individual attack connected to average scoring per game is 13.9% in Korean Team, 11.9% in Japanese Team, 8.3% in French Team, In case of set play, the score was 4.9% in Germany Team, 2.9% in Malasian Team, 2.5% in Korean Team, as a whole, the rate of scoring was high in being connected to the indivisual play. 6. The relation connected to the score by the Dribbling Attack and passing attack as an average per game was 13.7% in Korean Team, 11.9% in Japanese Team and 8.7% in French Team, In case of Set play, the West Germany Team was 4.9%, the Malaysian Team was 2.9% and the Korean Team 2.4%. These were the sequence. As a whole, it was shown that the rate of scoring connected to individual play was higher than Set play. 7. In case of shooting, the West Germany Team was 34.5 % of average one time within 5M, the Korean Team was 16.1% of 1.3 times within 6M-10M, the Japanese Team was 13.6% of 4.3 times within 11M-15M, the West Germany Team was 16.9% of 5.6 times within 16M-20M, and the West Germany also was 18.4 of 4.3 times within 21M-25M, the Uruguay Team was 15.9% of 2.5 times, showing the highest rate. As a shole, the sequence was as follows : 2.8 times between 16M-20M. 26 times between 11M-15M, 1.9 times between 21M-25M. It was shown that the least numter was noted within 5M. 8. As a whole, it was shown that the main attack making score happened many times when Coalin was made by receiving Centering. When Coaling was made in the status of good Passing. Coalin was after passing was made once by receiving Coalin, centeeing through dribbling. The sequences were shown as in the above. 9. It was noted that the distance of shooting making score was most common between 11M-15M. The sequence was 16M-20M, 6M-10M, It was shown that 26M-30M was the least. 10. If we compare the International Soccer Meets and domestic Match, International Matches excelled in case of shooting and scores.

      • 인스텝 슛팅 동작에 대한 운동학적 분석

        이용구,김무영,이한혁,조현영 한국스포츠리서치 2003 한국 스포츠 리서치 Vol.20 No.1

        The purpose of this study was to investigate the kinematic variables of the lower extremity during the Soccer In-step shooting motion. To conduct an investigation, five soccer players(skill group) and five students(less-skill group) in the high school were participate in this study. They were videotaped using three video cameras with the frame rate being 60㎐. This data was then reducted to 3D coordinates using the DLT(direction linear transformation)method. It was concluded that; Medio-lateral(X) displacement of the skill group was larger than that less-skill group and antero-posterior(Y) displacement of the skill group was smaller than that less-skill group. Velocity transfer of the skill group was more effectiveness than less skill group. The sequence of the maximal joint velocity of the kicking leg was the hip, knee, and ankl joint. It is considered very important that the sequence of the laximal joint velocity is from the proximal to the distal in order to increase the foot velocity at the impact. Trunk angle of the skill group was smaller than that less-skill group. And then ankle joint angle of the skill group was larger than that less-skill group.

      • KCI등재후보

        MCY-Mentoring Activities by Creating and Communicating Mathematical Objects

        ( Han Hyuk Cho ),( Ji Yoon Lee ),( Han Hyuk Cho ),( Dong Jo Shin ),( Ahn Sung Woo ) 한국수학교육학회 2011 수학교육연구 Vol.15 No.2

        In recent years, an increasing number of viewpoints hold that students should be engaged in a learning environment where understanding and knowledge transfer take place. This study introduces Mathematics Created by You (MCY)-mentoring program, which allows students to construct artefacts that are required to learn. This program is online-based and so can be shared by several people and mathematics leaning takes place through interactions within this carefully designed environment. Also, MCY intends to provide students a series of sequential activities related to creative play, creative learning and creative inquiry based on a Constructive and interactive environment. Furthermore, a creative activity- constructing a creative product using building blocks- was presented as an example. Finally, we investigate the pedagogical implications and suggest directions for the further development.

      • SCIESCOPUSKCI등재
      • SCIESCOPUSKCI등재

        PERMANENTS OF PRIME BOOLEAN MATRICES

        Cho, Han-Hyuk Korean Mathematical Society 1998 대한수학회보 Vol.35 No.3

        We study the permanent set of the prime Boolean matrices in the semigroup of Boolean matrices. We define a class $M_n$ of prime matrices, and find all the possible permanents of the elements in $M_n$.

      • KCI등재후보

        The Mediation of Embodied Symbol on Combinatorial Thinking

        ( Han Hyuk Cho ),( Ji Yoon Lee ),( Hyo Myung Lee ) 한국수학교육학회 2012 수학교육연구 Vol.16 No.1

        This research investigated if the embodied symbol using a turtle metaphor in a mi-croworld environment works as a cognitive tool to mediate the learning of combinatorics. It was found that students were able to not only count the number of cases systematically by using the embodied symbols in a situated problem regarding Permutation and Combination, but also find the rules and infer a concept of Combination through the activities manipulating the symbols. Therefore, we concluded that the embodied symbol, as a bridge that connects learners` concrete experiences with abstract mathematical concepts, can be applied to introduction of various mathematical concepts as well as a combinatorics concept.

      • KCI등재후보

        On the Design of Logo-based Educational Microworld Environment

        ( Han Hyuk Cho ),( Min Ho Song ),( Ji Yoon Lee ),( Hwa Kyung Kim ) 한국수학교육학회 2011 수학교육연구 Vol.15 No.1

        We study to design educational Logo-based microworld environment equipped with 3D construction capability, 3D manipulation, and web-based communication. Ex-tending the turtle metaphor of 2D Logo, we design simple and intuitive symbolic re- presentation system that can create several turtle objects and operations. We also present various mathematization ctivities applying the turtle objects and suggest the way to make good use of them in mathematics education. In our microworld environment, the symbolic representations constructing the turtle objects can be used for web-based collaborative learning, communication, and assessments.

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