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    노인의 디지털 역량과 삶의 만족도와의 관련성 = The association between digital competence and life satisfaction among Korean older adults

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    https://www.riss.kr/link?id=T17557191

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    다국어 초록 (Multilingual Abstract) kakao i 다국어 번역

    Objective: As population ageing and digital transformation accelerate, disparities in digital competence among older adults have emerged as an important public health issue that may affect information access, social participation, and life satisfaction. This study aimed to examine the association between digital competence and life satisfaction among older adults in Korea.
    Methods: This study used data from the 2023 National Survey of Older Koreans(n=9,955). Digital competence was assessed in three areas: digital access, utilization, and adaptation, Digital access was measured by the use of smartphones, desktop/laptop/tablet devices, and smartwatches. Digital utilization was classified into communication, information, entertainment, and transaction activities. Digital adaptation was measured by perceived difficulty in adapting to a digital society. Life satisfaction was examined across multiple domains, including health status, economic status, relationship with spouse, relationship with children, social, leisure, and cultural activities, social relationships, and overall life.
    Results: Smartphone access was relatively high at 68.8%, whereas access to desktop/laptop/tablet devices and smartwatches was low, at 13.2% and 1.9%, respectively. Among the domains of digital utilization, communication was the most common activity at 84.2%, followed by information utilization at 57.5% and entertainment utilization at 54.9%, while transaction utilization was the least common at 28.5%. Regarding adaptation to digital society, 67.2% of respondents reported difficulty or great difficulty. Access to desktop, laptop, or tablet devices was associated with higher odds of satisfaction across all domains of life satisfaction, whereas access to smartwatches was associated with higher odds of satisfaction in selected domains. Information, transaction, and entertainment utilization were associated with higher odds of satisfaction across all domains, while communication utilization showed significant associations only in some domains. Compared with older adults reporting great difficulty adapting to digital society, those reporting no difficulty had higher odds of satisfaction in most domains, including health status, economic status, spouse relationship, social/leisure/cultural activities, social relationships, and overall life satisfaction.
    Conclusion: This study confirmed that digital competence was associated with life satisfaction among older adults. The findings suggest that strategies to improve life satisfaction in later life should go beyond access to digital devices and include support for digital utilization and adaptation to digital society.
    Key words: Aged, Computer Literacy, Internet Access, Internet Use, Information Literacy, Personal Satisfaction
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    Objective: As population ageing and digital transformation accelerate, disparities in digital competence among older adults have emerged as an important public health issue that may affect information access, social participation, and life satisfactio...

    Objective: As population ageing and digital transformation accelerate, disparities in digital competence among older adults have emerged as an important public health issue that may affect information access, social participation, and life satisfaction. This study aimed to examine the association between digital competence and life satisfaction among older adults in Korea.
    Methods: This study used data from the 2023 National Survey of Older Koreans(n=9,955). Digital competence was assessed in three areas: digital access, utilization, and adaptation, Digital access was measured by the use of smartphones, desktop/laptop/tablet devices, and smartwatches. Digital utilization was classified into communication, information, entertainment, and transaction activities. Digital adaptation was measured by perceived difficulty in adapting to a digital society. Life satisfaction was examined across multiple domains, including health status, economic status, relationship with spouse, relationship with children, social, leisure, and cultural activities, social relationships, and overall life.
    Results: Smartphone access was relatively high at 68.8%, whereas access to desktop/laptop/tablet devices and smartwatches was low, at 13.2% and 1.9%, respectively. Among the domains of digital utilization, communication was the most common activity at 84.2%, followed by information utilization at 57.5% and entertainment utilization at 54.9%, while transaction utilization was the least common at 28.5%. Regarding adaptation to digital society, 67.2% of respondents reported difficulty or great difficulty. Access to desktop, laptop, or tablet devices was associated with higher odds of satisfaction across all domains of life satisfaction, whereas access to smartwatches was associated with higher odds of satisfaction in selected domains. Information, transaction, and entertainment utilization were associated with higher odds of satisfaction across all domains, while communication utilization showed significant associations only in some domains. Compared with older adults reporting great difficulty adapting to digital society, those reporting no difficulty had higher odds of satisfaction in most domains, including health status, economic status, spouse relationship, social/leisure/cultural activities, social relationships, and overall life satisfaction.
    Conclusion: This study confirmed that digital competence was associated with life satisfaction among older adults. The findings suggest that strategies to improve life satisfaction in later life should go beyond access to digital devices and include support for digital utilization and adaptation to digital society.
    Key words: Aged, Computer Literacy, Internet Access, Internet Use, Information Literacy, Personal Satisfaction

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    목차 (Table of Contents)

    • I. 서론 1
    • II. 연구방법 4
    • A. 이용자료 및 연구대상 4
    • B. 이용변수 5
    • 1. 일반적 특성 5
    • I. 서론 1
    • II. 연구방법 4
    • A. 이용자료 및 연구대상 4
    • B. 이용변수 5
    • 1. 일반적 특성 5
    • 2. 사회활동과 가족 및 사회적 관계 5
    • 3. 디지털 역량 6
    • 4. 삶의 만족도 7
    • C. 자료분석 8
    • Ⅲ. 연구 결과 9
    • A. 일반적 특성 9
    • B. 사회활동과 가족 및 사회적 관계 11
    • C. 디지털 역량 12
    • D. 삶의 만족도 14
    • E. 디지털 역량에 개인 및 가족 영역 만족도의 관련성 16
    • F. 디지털 역량과 사회 및 삶 전반 영역 만족도의 관련성·· 18
    • G. 디지털 역량과 개인 및 가족 영역 만족도의 관련성 20
    • H. 디지털 역량과 사회 및 삶 전반 영역 만족도의 관련성·· 22
    • IV. 고찰 24
    • V. 요약 및 결론 30
    • 참고문헌 31
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