Investigating the Impact of Transcranial Direct Current Stimulation and Virtual Reality Training on Enhancing Visuospatial Perception Abilities Fang He Physical Therapy Major Department of Public Health Science Graduate School, Dankook University Advi...
Investigating the Impact of Transcranial Direct Current Stimulation and Virtual Reality Training on Enhancing Visuospatial Perception Abilities Fang He Physical Therapy Major Department of Public Health Science Graduate School, Dankook University Advisor: Professor Sang Seok Yeo Visuospatial perception (VSP) is important for daily life, and remains vulnerable to neurological impairment. Virtual reality (VR) training and transcranial direct current stimulation (tDCS) have individually shown promise in improving visuospatial ability performance by neuromodulation, but their relative effectiveness and potential synergistic effects remain unclear. This study aimed to systematically compare the individual and combined effects of VR and tDCS, as well as sham intervention on visuospatial ability performance and cortical activity using functional near-infrared spectroscopy (fNIRS). Forty right-handed healthy adults (17 males, 23 females; aged 20-35 years) were randomly assigned to the VR group, tDCS group, combination group or sham group. All groups received four 20-minute sessions on non-consecutive days. The VR group performed virtual maze navigation tasks. The tDCS groups received the stimulation over the left posterior parietal cortex (PPC; anode: P3, cathode: P4) at 1.5 mA. The combined group received simultaneous tDCS and VR training. The sham group received the VR null environment and sham tDCS stimulation. The visuospatial ability was assessed using the Benton Judgment of Line Orientation Test (BJLOT) and Rey-Osterrieth Complex Figure (ROCF) test. Cortical hemodynamic responses during BJLOT task performance were measured using fNIRS targeting the occipito-parieto-temporal regions. VR-maze intervention significantly improved BJLOT efficiency and ROCF immediate and delayed recall, accompanied by significant increased right SPL activation. The tDCS intervention improved ROCF and BJLOT performance with deactivation of the left SOG and right STG, and reduced task-state functional connectivity between the left AG and left MTG. The combined intervention improved behavioral performance, but did not produce a synergistic effect compared to VR alone, showing deactivation in left MTG without functional connectivity changes. In this study, all active interventions improved visuospatial performance, the VR intervention alone showing superior behavioral performance. Each intervention modulates the posterior parieto-temporo-occipital network through different neural mechanisms. The combined intervention did not produce additive or synergistic effects.
Key words: virtual reality, transcranial Direct Current Stimulation, visuospatial ability, brain activity