RISS 학술연구정보서비스

검색
다국어 입력

http://chineseinput.net/에서 pinyin(병음)방식으로 중국어를 변환할 수 있습니다.

변환된 중국어를 복사하여 사용하시면 됩니다.

예시)
  • 中文 을 입력하시려면 zhongwen을 입력하시고 space를누르시면됩니다.
  • 北京 을 입력하시려면 beijing을 입력하시고 space를 누르시면 됩니다.
닫기
    인기검색어 순위 펼치기

    RISS 인기검색어

      Effects of interpersonal relationship satisfaction on continuance intention and consumption in Live video streaming : The mediating role of the affective needs = 대인관계 만족도가 라이브 스트리밍의 지속 이용의도와 소비에 미치는 영향

      한글로보기

      https://www.riss.kr/link?id=T17373989

      • 0

        상세조회
      • 0

        다운로드
      서지정보 열기
      • 내보내기
      • 내책장담기
      • 공유하기
      • 오류접수

      부가정보

      다국어 초록 (Multilingual Abstract) kakao i 다국어 번역

      This study integrates Compensatory Internet Use and uses-and-gratifications to examine how offline interpersonal dissatisfaction and participation in live video streaming (LVS) shape viewers’ affective needs toward streamers and, in turn, their continuance intention, direct sponsorship, and advertised product purchase. After two pretests validating the manipulations of relationship (dis)satisfaction and participation intensity (watch-only vs. watch + chat), we conducted two experiments. Study 1 used three unfamiliar yet popular Twitch streamers to control for prior evaluations and community spillovers; no streamer-level differences emerged. Offline dissatisfaction and high participation increased continuance and sponsorship intentions but not advertised-purchase intentions, likely due to limited trust/fit with unfamiliar streamers. Study 2 replicated the design in a naturalistic viewing context and added affective needs as a mediator. Under high participation, affective needs transmitted the effects of offline dissatisfaction to all three outcomes. The findings identify active participation and affective bonds as core mechanisms that convert compensatory motives into continued use and monetization. This study makes three main contributions. First, this study enriched the marketing literature on interpersonal relationships and consumer behavior on LVS. This study presents a theoretical framework of the relationship between illustrating audiences’ interpersonal relationships in the offline context and the degree of participation and affection needs, LVS continuous intention, and consumption. Secondly, this research confirmed that the personal psychological factors and sociological contexts of audiences play a crucial role in their media usage and consumption on live streaming platforms. This aligns with the anchor theory of compensatory Internet use and the Uses and Gratifications theory. Additionally, our results established a connection for audience participants.
      번역하기

      This study integrates Compensatory Internet Use and uses-and-gratifications to examine how offline interpersonal dissatisfaction and participation in live video streaming (LVS) shape viewers’ affective needs toward streamers and, in turn, their cont...

      This study integrates Compensatory Internet Use and uses-and-gratifications to examine how offline interpersonal dissatisfaction and participation in live video streaming (LVS) shape viewers’ affective needs toward streamers and, in turn, their continuance intention, direct sponsorship, and advertised product purchase. After two pretests validating the manipulations of relationship (dis)satisfaction and participation intensity (watch-only vs. watch + chat), we conducted two experiments. Study 1 used three unfamiliar yet popular Twitch streamers to control for prior evaluations and community spillovers; no streamer-level differences emerged. Offline dissatisfaction and high participation increased continuance and sponsorship intentions but not advertised-purchase intentions, likely due to limited trust/fit with unfamiliar streamers. Study 2 replicated the design in a naturalistic viewing context and added affective needs as a mediator. Under high participation, affective needs transmitted the effects of offline dissatisfaction to all three outcomes. The findings identify active participation and affective bonds as core mechanisms that convert compensatory motives into continued use and monetization. This study makes three main contributions. First, this study enriched the marketing literature on interpersonal relationships and consumer behavior on LVS. This study presents a theoretical framework of the relationship between illustrating audiences’ interpersonal relationships in the offline context and the degree of participation and affection needs, LVS continuous intention, and consumption. Secondly, this research confirmed that the personal psychological factors and sociological contexts of audiences play a crucial role in their media usage and consumption on live streaming platforms. This aligns with the anchor theory of compensatory Internet use and the Uses and Gratifications theory. Additionally, our results established a connection for audience participants.

      더보기

      목차 (Table of Contents)

      • 1. Introduction 1
      • 1.1 Research background 1
      • 1.2 The purpose of research 5
      • 1.3 The significance of research 6
      • 2. Literature Review and Hypothesis Development 8
      • 1. Introduction 1
      • 1.1 Research background 1
      • 1.2 The purpose of research 5
      • 1.3 The significance of research 6
      • 2. Literature Review and Hypothesis Development 8
      • 2.1 Live video streaming 8
      • 2.2 Compensatory Internet Use Theory 11
      • 2.3 Uses and gratifications theory 14
      • 2.4 Live Video Streaming and the theory of compensatory internet use 16
      • 2.5 LVS and the Theory of Gratification 19
      • 2.6 LVS and Affect Needs 22
      • 3. Pretest 1 28
      • 3.1 Process, stimuli, and measurement 28
      • 3.1.1 Interpersonal Satisfaction: 28
      • 3.1.2 Measurement 31
      • 4. Pretest 2 33
      • 4.1 Live-streaming Participation Manipulation 33
      • 4.2 Manipulation Check 35
      • 4.3 Sample and Reliability Analysis 35
      • 5. Study 1 37
      • 5.1 The purpose of Study 1 37
      • 5.2 Participants 37
      • 5.3 Procedure 38
      • 5.4 Measurement 39
      • 5.4.1 Interpersonal Satisfaction 39
      • 5.4.2 Participation 40
      • 5.4.3Continuance intention 40
      • 5.4.4Donation intention 40
      • 5.4.5 Advertised Product Purchase Intention 41
      • 5.4.6 Control Variable 41
      • 5.4 Sample 41
      • 5.5 Manipulation Check 42
      • 5.6. Results 43
      • 5.6.1 Continuance intention 43
      • 5.6.2 Continuous Use Intention 44
      • 5.6.3 Advertised product purchase intention 45
      • 5.7 Discussion 45
      • 6. Study 2 47
      • 6.1 Purpose 47
      • 6.2 Participants 47
      • 6.3 Procedure 48
      • 6.4 Measurement 49
      • 6.4.1 Interpersonal Satisfaction 49
      • 6.4.2. Participation Intention 49
      • 6.4.3 Affective Needs 49
      • 6.4.4 Continuance intention 50
      • 6.4.5 Donation intention 50
      • 6.5 Manipulation Check 51
      • 6.6 Results 52
      • 6.6.1 Affective needs toward the broadcaster 52
      • 6.6.2 Continuance intention 53
      • 66.3 Donation intention 54
      • 6.6.4 Advertised product purchase intention 54
      • 6.6.5 Interaction and Moderated Mediation Effects 55
      • 6.7 Discussion 58
      • 7. General Discussion, Implications and Limitations, and Further Research 59
      • 7.1 General Discussion 59
      • 7.2. Managerial Implications 61
      • 7.3 Practical Implications 62
      • 7.4 Limitations and further research 64
      • References 66
      • 국문초록 77
      더보기

      분석정보

      View

      상세정보조회

      0

      Usage

      원문다운로드

      0

      대출신청

      0

      복사신청

      0

      EDDS신청

      0

      동일 주제 내 활용도 TOP

      더보기

      주제

      연도별 연구동향

      연도별 활용동향

      연관논문

      연구자 네트워크맵

      공동연구자 (7)

      유사연구자 (20) 활용도상위20명

      이 자료와 함께 이용한 RISS 자료

      나만을 위한 추천자료

      해외이동버튼