The purpose of this study is to structurally analyze how celebrity-related false manipulation information is produced, distributed, and interpreted in a digital media environment and to find ways to suppress it. Recently, the trend of news consumption...
The purpose of this study is to structurally analyze how celebrity-related false manipulation information is produced, distributed, and interpreted in a digital media environment and to find ways to suppress it. Recently, the trend of news consumption has shifted away from traditional media outlets to YouTube, X (formerly Twitter), and online communities. This shows that the existing media-centered information order has changed. In the past, studies on false manipulation information have mainly focused on political intention. However, false manipulation information in the entertainment industry has a clear economic motive in the context of the cultural industry, so it has separate research value. False manipulation information targeting celebrities goes beyond the level of general rumors, gossip, and simple misinformation. This information seriously damages the victim's social reputation and image assets with content that is not true, and spreads very quickly with strong emotional appeals that stimulate public interest. More importantly, this information is distributed in the form of content to obtain economic rewards in the platform-based profit structure. Therefore, this study conducted semi-structured in-depth interviews with 22 multi-layered members such as celebrities, reporters, legal professionals, agency officials, and fandom. The transcription data collected from August to September 2025 were coded and categorized using the NVivo 14 program. After that, according to the analysis framework, qualitative content analysis was conducted in three stages of 'production-circulation-analysis'. As a result of the analysis, the structure in which false manipulation information in the entertainment industry is distributed as an 'information product' was clearly shown by combining it with economic compensation systems such as platform algorithms, advertising revenue, super chat and sponsorship systems, and channel growth competition. This is not simply explained by individual deviant behavior or moral defects. It is seen as a structure in which anonymity that significantly lowers responsibility, stimulation that draws attention by maximizing algorithm exposure, rewards that increase advertisements, sponsorships, and subscriptions, and immunity from delays in legal and institutional responses are circulated. In particular, this structure is being strengthened by the development of Generative AI technology. Factory-type YouTube channels that have acquired technological production methods that can produce, reprocess, and redistribute false manipulation information have emerged, creating an environment in which false manipulation information about celebrities is produced as information products. In this process, it was found that the media's gatekeeping did not function properly. Some media even reprocessed rumors from YouTube into stimulating frames such as 'controversy' and 'shock' to publicize or reproduce false manipulation information in the form of articles. As such, false manipulation information in the entertainment industry leads to irreparable damage due to the rapid collapse of celebrities' trust assets right after birth. This study proposes a K-Culture Information Disorder Framework (K-IDF) that expands the Information Disorder Framework (IDF) of Wardle and Derakhshan (2017) by reflecting the concept of Korean cultural specificity and platform economy. K-IDF consists of three pillars: △ structural motivation for production (economic incentive and algorithm), △ psychological factors of circulation (participation, emotion and compensation), and △ socio-cultural context (fandom, media, and self regulation) of interpretation. Based on the experience gained as an entertainment news reporter, this researcher conducts a qualitative research method that maintains the rigor of the research. The following is the purpose of the study. First, the discussion of false manipulation information in the field of politics-policy is expanded to the entertainment industry to identify social impact. Second, the mechanism of production-circulation interpretation is identified through qualitative interviews, and the dynamics of false manipulation information are presented in an integrated manner. Third, the K-IDF frame provides a theoretical basis for practically suppressing the spread of false manipulation information in the entertainment industry. The researcher does not stop discussing false manipulation information in the entertainment industry, which is recognized in terms of individual deviations, morality, and freedom of expression, but also examines the structural incentives and information imbalance created by platform capitalism. Through this, an empirical analysis of false manipulation information in the entertainment industry and academic and social alternatives for restoring public opinion and trust in the era of digital platforms are presented.