Customer behaviour in retailing environment often departs from the trajectories imagined by designers, yet there is no agreed method for systematically assessing how well the front stage of a service actually works in use. This thesis addresses that g...
Customer behaviour in retailing environment often departs from the trajectories imagined by designers, yet there is no agreed method for systematically assessing how well the front stage of a service actually works in use. This thesis addresses that gap by developing and evaluating an entropy-based diagnostic method for front-stage rationality (FSR), defined as the extent to which the front-stage environment is coherent, legible and controllable from the customer’s point of view. A three-phase mixed-methods case study was conducted in a flagship luxury fashion store, linking perceived complexity (PC) and store chaos (SC). In Phase 1, customer movements and behaviours in 13 functional areas were mapped and converted into Shannon entropy values, which served as quantitative indicators of SC and produced an initial zoning of low-, medium- and high-chaos areas. In Phase 2, this zoning was combined with a PAD-based survey of 425 customers to examine how PC and SC jointly shape arousal, dominance and pleasure, and to test whether entropy-derived SC captures meaningful differences in front-stage experience. Phase 3 used a closed card-sorting study with 100 participants, split into high and low fashion involvement groups, to compare the entropy-based zoning with customers’ cognitive organisation of spatial and design cues. Across the three phases, PC and SC emerged as empirically distinct: some visually simple areas were behaviourally chaotic, while some visually rich areas supported orderly browsing; PC showed a double-edged pattern, increasing arousal while lowering dominance under certain conditions, and SC acted as a contextual factor that conditioned how complexity was experienced. The experimental procedures were consolidated into a standardised FSR diagnostic method, comprising a stepwise workflow and decision-tree style guidelines for interpreting entropy scores, emotional responses and card-sorting patterns together. The thesis contributes theoretically by sharpening the distinction between PC and SC and positioning SC as an entropy-based lens on front-stage environments; methodologically by offering a replicable workflow that integrates behavioural mapping, entropy analysis, PAD measures and cognitive structure validation; and practically by showing how designers and managers can diagnose where carefully planned experiences succeed or break down in retail settings. Looking forward, the thesis points to the potential for integrating the FSR diagnostic method with AI-based analytics to support real-time detection of emerging store chaos and adaptive adjustment of front-stage design.