The concept of reality on the age of Digital Images is not the thing re-producted but the thing operated and transformed. That Digital world does not satisfied with the copy of real world any more and creates the better one. To establish the new conce...
The concept of reality on the age of Digital Images is not the thing re-producted but the thing operated and transformed. That Digital world does not satisfied with the copy of real world any more and creates the better one. To establish the new concept of reality is not seeing the reality as it comes but the realism filled inside.
Digital Images chase after the reality with the possibility of
re-mediation. The reality in Digital Images make the thing not existed to existence. It is different form the meaning of the old media reality. From the deep theoretical onsideration we describe the relation with Hollywood's realism, orealism of Digital Images and verisimilitude. Then we bring out the concept of verisimilitude in the Digital Images on these days.
The sample of clear innovation on the digital image culture is the movie standed for the current trend inclined to images and formation. It is reared up the question of verisimilitude how to be looked like the probable reality.
We accept the position of Digital Images' culture as the esent
culture itself. And then we describe the meaning of reality in terms of edition.
And proposing the concept and the feature of Pre-Vualization, the meaning of the improvement of verisimilitude as the theoretical background, we emphasize the needs of Pre-Visualization to study the verisimilitude of Digital Images. For that, we describe the organic relation of the synthesis and pre-synthesis from the pipeline architecture of the synthesis. And, we propose the theory of formation and operation of Digital Images and the feature of modularity. Then we explain the reason of the existence possibility of Digital Images.
Studying the verisimilitude of the Digital Images, we analysed the Korean Movie <TaeGukGi: Brotherhood Of War> and <The Host> those well expressed the verisimilitude. As the result, we came to know it is very important not only the synthesis of the Digital Images but also Pre-Visualization.
Recently the importance of Pre-Visualization is rapidly growing up at the producing the Digital Images process. And the importance of visual form to express the verisimilitude of the Digital Images is becoming known. In this social environment, we count the synergy effect of the features of the synthesis progress at the stage of the Pre-Visualization of the Digital Images.
On this essay, we study the real examples of <TaeGukGi:
Brotherhood Of War> and <The Host>. Through the pipelined
architecture of the Pre-Visualization and the synthesis we interact the immersion and the sense of presence to the objects and the glance and the motion of the camera. And we analyse the coloring, the texture and the lighting as the meaning of the spatial overlap.
We observed the organic relationship of the Pre-Visualization's pre-synthesis for the verisimilitude of the Digital Images and the delicate synthesis of the latter half work. And we discovered that simulation was formed by the overlap with layer. At this simulation stage, important things are unity of camera and object's glance and continuance of motion. Audiences feels the immersion by the unity of the glance of camera and object. And the continuance of motion of camera and object shows the sense of presence, then the verisimilitude is realized.
These unity of the glance and the continuance of motion are
composed by not only the synthesis but also the stage of the Pre-Visualization. Also, the basic factors of suture - coloring, texture and lighting - are probably changed at the digital operation. It is presented at the stage of the Pre-Visualization and then the verisimilitude is realized.
We analyze the examples at the synthesis progress then in the future we make practical application of the Pre-Visualization to increase of the verisimilitude of the Digital Images. We want to study the possibility.